Boss fight. Angel vs Demon
I made a combo move for my game "Plushie from the Sky". Sharing the code for the final dash attack
Big boy boss fight
After 3+ years of effort, this goofy game finally has a release date on May 6th!
After two years of solo + part time dev, my indie game is one step away from beta test. Sign up is now open
I used to fail programming tests in school. But recently I coded this
After 3 years of part-time solo work, my indie game is now very close to the finishing line! Demo available
Added this little spark into my indie game
I'm looking for Beta tester for my action adventure game this weekend!
Recap of my game dev journey in 2022 as a part time solo game dev hobbyist
Adding pause function in game allows for 360 capture
Added stats progression UI so players can ora ora
Working on a Bonk attack
I'm preparing a game demo by end of Sept
Reason why playtesting is important
I made a mini boss, moving Cactus
Coding Ai is hard... Did I do it right?
Procedural animation leads to adorable result
Playing with the wind
How to be good at dodging? Be short.
Game environmental design for a boss fight
I made a Tornado that players can enter and exit
Early progress on a giant enemy I'm working on
After a year, my indie game has reached a new milestone!
You can now soak inside an explosion and receive damage and knockbacks over time
Provoking a tree
Creating new AI. Took me a week from start to finish. Here is the end result
After a year of solo + part time effort, my indie game now has a FREE demo!
Creating water shader for my game
I'm making a goofy game. Is this goofy enough?
Scrap the tree model for 4 times before getting to the current state. I think I'm now satisfied
Made a cut scene and main menu for indie game
Boss fight entry scene
Dodge mechanics