Civ V Borderlands AI Game part 6

Sep 16, 2015 12:59 AM

porkpotpie

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Good day all, its Part 6 of the Borderlands AI Game! This report on the strawpoll is easy: Flynt's Bandits have 3 votes, everyone else has 2 except for Knoxx, who has none. That was quick and easy.

For those who are interested, here is Shadowevil1996's Borderlands based modpack: http://steamcommunity.com/sharedfiles/filedetails/?id=458174913

We finished last part with Hyperion attacking the Lance capital of the Crimson Armory, and Knoxx appears to have forsaken it. In other news, the Northern Defense Force is holding the Bandits away, and Sophia's trebuchet is helping the defense, as is one of Riga's pikemen. Have to look at the positives. :)

Next up, Headstone Mine is still in the red though Slab reinforcements have arrived to repel any Bandit attackers. To the west, the Slab/Hyperion border is not densely populated with military units, though if I had to say who had more I'd say it was the Slabs.

The Crimson Lance allies Ur as their capital falls to really low health. They should have allied Jerusalem or Sophia instead of Ur, but at least they're looking for outside help.

The Crimson Lance have lost their capital, and with those forces around the city, it doesn't look like they're going to get it back any time soon. Also, Ur isn't their ally anymore. So sad, though its not like they could have contributed much anyway. Ur is still at war with Jack and the Bandits though, as is seen by Ur(ian?) and Bandit units fighting each other.

Ur, be defensive! You don't have to capture cities to win this, you're just a city-state! Headstone Mine heals to yellow as Bandit forces are distracted by the shiny city-state.

Slab reinforcements arrive en masse to the colonies as the Lance successfully flip their capital only to have Jack take it again. Looks like I was wrong about that claim of no flips. You'd think that with omniscience I'd have noticed that, but no.

The balance of power has definitively shifted towards Brick in this area, as Jack barely has a visible army in this sector.

Jack's forces are dominant in another theatre of war though, the more important Lance Front. Now that Knoxx doesn't have a visible melee unit, its safe to say that the Crimson Armory won't flip anymore (please don't be wrong, please don't be wrong...). Sophia decides that it cannot help the Lance anymore and decides to head home. Riga's pikemen left for home a while ago apparently, as you can't see them here.

Brick makes peace with Flynt, probably a good idea. This war was a bad idea for Flynt, as he wasted many units at the walls of the Headstone Mine. Flynt, you have to go to Sledge's Safehouse to get the key first! That's how you unlock the door you nutter...

Peace at last, peace at last, Ur is safe from the Bandits, and a bunch of other city states make peace too. Life looks to become crappy in this Crimson Tollway too, considering the large Bandit army group on its way to attack. The defense of T-Bone Junction looks to be holding for now, but that can change at any moment.

Mr. Torgue builds the Brandenburg Gate, which if he ever gets off his island should enable his units to deal some serious damage.

Jack builds the Taj Mahal. Let us take this opportunity to see how undermanned Jack's military seems to be.

Oh boy, Hyperion to the left of you, Bandits to the right, and here we are, stuck in the middle with Knoxx.

Ah, maybe that's why Jack doesn't have an army, he's going to build a super modern one and then kick everyone's ass.

T-Bone takes damage, and the defenders of the 3rd Crimson Tollway are all dead. Things look pretty bad for Knoxx.

Jack's Hyperion adopts Order as their ideology, completely contrary to the Hyperion Corporation of the Borderlands Universe. They'd be autocratic for sure, seeing as its pretty much a dictatorial company ruled by Jack and only Jack for Jack and only Jack.

Torgue has his UU, the Big Bertha! It replaces artillery, and can fire twice.

More information on the Big Bertha. I guess ignore the leaf promotion that gives it indirect fire?

The Lance military is down to 3 crossbowmen, and with 2 great generals, it looks like micromanagement will be taken to the next level! Too bad it doesn't look like the Bandits are doing anything.

Jack completes the Porcelain Tower, has aircraft, and brings T-Bone to yellow. All in all, a very productive day. The defenses around T-Bone don't exist anymore, and Sophia's trebuchet pokes around the Bandits' Badass Crater. Sophia also has a cannon around Jerusalem, and with Hyperion territory between it and Sophia, it doesn't look like it'll get to go home anytime soon.

Jack doubles his aircraft count, brings T-Bone to red, and the Bandits finally damage the Tollway. Took them long enough.

T-Bone is brought down to 0hp and Jack could own it, and then raze it, in two turns if he brought his melee units to bear.

Fun things are promised in the bottom right corner.

That's right, the manyith Slab/Hyperion War! Brick takes advantage of Jack's weakness in the area and declares war. Jack has few forces in the area though he does have 3 aircraft of some type. It looks like Brick knows what he's doing as he has lots of melee units leading the charge, even if they are mostly horse-type units.

A glance at Torguetopia. Look at all those Big Berthas, if only Mr. Torgue would get off his ass and do something.

T-Bone is still at yellow and Hyperion melee units are still no where close. Granted, its only been one turn, but one turn was enough to make the city fall next turn. Jack ninjas some units to attack the Tollway.

Brick is still dominating in this area, though damage has yet to occur to any cities. Jack has brought in more aircraft to battle the Slab menace.

Darn it Jack, you were a handful of turns away from eliminating Atlas from this world! RAWR AIs! But... Where is Jack's army going? The war is with Brick?

The ex-Slab city of the Trash Coast is brought to yellow, as Jack diversifies his aircraft placement. Those bombers should help whittle down the attacking Slabs, though you'll need more than that to deal with your attackers.

Brick is really happy, most likely because the war is going so well. Knoxx is suspiciously happy for an empire that barely escaped death by Jack. Jack and Flynt aren't very happy in comparison. Probably because they're the baddies in Borderlands.

The Crimson Tollway is down to red, though seeing as the Bandits are protecting their melee units from damage by hiding them behind their siege units, I doubt the city will fall anytime soon.

Brick reclaims his Trash Coast, and pushes on to Lynchwood so he can kill the sheriff and avenge his dog. Brick's military is really overwhelming at this point, he could steamroll Jack if he plays well.

Torgue Corp takes the ideology that Hyperion should have chosen. Torgue doesn't do much that is interesting, so there isn't much to show... He doesn't have riflemen, which is weird, seeing as even Knoxx has them.

Come on Brick, attack! Do something, don't waste your advantage... Hyperion's navy is better than the Slabs'... Poor Slab frigate.

Maybe that embarked lancer will help the Bandits take the Tollway. Maybe it'll get blown out of the water. Eh... Another force builds by the Bandit capital. To what with though?

Here are ideologies and tourism values. Damn those are some cultural Bandits.

Knoxx, why not build something important??? The Forbidden Palace doesn't help you at all. Also, the Bandit lancer got blown out of the water. *sigh*

DAMMIT KNOXX, DO SOMETHING THAT WILL HELP YOU!!!

Jack has GWI, as Brick continues to occupy the land surrounding Hyperion cities. Newscasters report that Slabs are protesting uneven weapon distribution #OccupyHyperion #MaliwanIsForHippies

Both Bandits and Slabs are focused on theatres other than their shared border. If one of them was to move a force there they could surely take a couple cities before the other has time to react.

Impossibru! Bandit riflemen take to the front lines against the Crimson Tollway! Sophia watches on as 3 great generals manage 3 Lance units.

The AI make-a me so mad! Brick, you had that. Lynchwood and the Eridium Blight were yours! All you had to do was not read How to Fight Wars Good. So much for that.

Oh yeah, that's where Jack's army went. To fail at taking Kabul. Its been 5 turns and you've only brought it to half health... Oh well.

Cultural Heritage Sites is passed, which is weird because no one ever wants that passed when I play... <_<

The Bandits have been embargoed as well. I'd show the Bandits, but we haven't looked at Torguetopia in a while so I figured we'd take a peek. Still nothing going on, nor any riflemen.

Hyperion allies Milan as it continues to attempt to take over Kabul, who is probably still at war with them because they haven't peaced out after the Lance or Slabs were their allies like 20 turns ago.

Jack's airforce is present in force, Bandit units attack T-Bone instead of the Tollway, and Knoxx contemplates jumping in Old Faithful to end it all.

Brick's army still dominates this area, and Jack doesn't have any solid defensive force. Considering his planes probably saved him last time, its probably a risky strategy to shift them southeast.

The Bandits join the autocracy bandwagon, which makes sense as they have a king and a dictator is pretty much a king, right?

Jack made peace with Kabul a few slides ago so the conflict ends. Bandits continue to fail at attacking and taking Lance cities.

Mr. Torgue has a pretty decent coastal defense force. Too bad no one is any good at doing naval attacks, if Torgue wanted to he could land his army on the main continent and steam roll practically anyone he wanted to. On top of that, he finally has riflemen. Too bad GWI are the units to have now.

Well, those great prophets are technically an invasion force, just not the kind I had in mind. The Slabs become allies with Milan just to spite Jack.

Jack has artillery, and his rifleman has effectively split Knoxx's empire in two, assuming he stays in that spot. spoilers: no spoilers because I can't remember if he stays there or not.

Hey, more WWII comparisons! Its quantity vs quality, as Brick has more units that are behind technologically and Jack has fewer but more advanced units. Hmm... This makes Brick Stalin and Jack Hitler, but their ideologies are reversed. So imagine a fascist Stalin and a communist Hitler. That's weird... Also, Brick has planes.

We end this portion with the Bandits declaring on 3 city-states for, I'm assuming, fun.

Hey look, more religion! Nothing much has changed, Catholicism and Confucianism still dominate.

http://strawpoll.me/5499239

Mr. Torgue continues his lead score-wise, and everyone settles into their current position.

It'd be nice if more of these red lines led to war. Too bad Torgue isn't hostile to more people.

Torgue takes the lead population-wise, and almost everyone gains 10 million people... People are having lots of fun. :)

Torgue also takes the lead in production, and Brick has a rather weak showing. These values don't jump as much as population does.

Torgue's militarily numbers show that he isn't just hot air, his forces mean something. The Bandits and the Slabs are oddly close.

Those are some happy Lance... Dang. Hyperion and Bandits still not so much.

Tech lead continues to go Jack's way, leading by 7 now. The Lance really are a rump state.

Thanks for reading all, if you have suggestions, make sure to suggest them!

civ_v

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