crispybiscuit
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Iron Harvest is a 'diesel punk' RTS game set in an alternate WW1, the World of 1920+.
During the iron production rush before WW1, mankind invented mechs run on diesel engines and used those in the war.
These machines became part of not just the military but everyday life.
The games features will be as follows:
Unlike some other RTS titles, there will be an emphasis on clever thinking over speed. Giving you time to think instead of being zerg rushed every five seconds.
The game will feature a full 20~ hour campaign following three factions. Each faction will have 3 heroes for a total of 9 playable heroes.
All terrain will be destructible. This means the battlefield will constantly be changing and new routes or sight lines can be opened up.
The game will feature buildings and fortifications to protect your means of production.
With many mechs at your disposal and infantry until being able to equip different weapons there will be an interesting army roster available.
Here's some screenshots of the game so far.
Iron Harvest is live on Kickstarter until the April 14th and is almost funded after 2 days. The game will be available on PC on Steam or GoG, PS4 and Xbox 1. If you're interested in supporting this game like I am the link is here:
https://www.kickstarter.com/projects/kingartgames/iron-harvest
To address any confusion it is based off the board game Scythe.
Art and universe by Jakub Rózalksi.
ireallyliketoads
Seize the means of production
KongBjoern
i've never been a big steampunk fan, but that shit looks dope
teamsleeper
Love the Polish Eagle symbol on the mechs.
mutantpotato
awesome! reminds me of ring of red! https://en.m.wikipedia.org/wiki/Ring_of_Red
GeneralComments
Someone copy-pasted their whole Kickstarter page...
RandomImgurian
Been a fan of the artist behind it for some time, pretty excited about the game.
MIKETHEGUY
Would be really cool with Titan Fall devs did a collab with these guys.
ImJustASalad
World war 2 titan fall game? Yes please
Scuttlebutte
https://imgur.com/02fOHxA
LookingOutAtTheDoomedEarthSheBreathedaSighAsEverythingHadBecome
The Iron Harvest is real https://en.wikipedia.org/wiki/Iron_harvest
SirCnttingtonTheTurd
Trailer:https://www.youtube.com/watch?v=AT29OGk_Byc GP:https://www.youtube.com/watch?v=vHUhmVstw9w
PancakeMapleBaconEh
I've always wanted a diesel punk game. And its an rts so 1+
DMGuy
The same artist and universe also have a really good board game called Scythe. https://boardgamegeek.com/boardgame/169786/scythe
TheCur
BreakfastWithCountChocula
#6 looks awfully like the Tallboys from Dishonored.
Kingman7
So this is basically an advertisement, right?
DaggothSeitar
Yeah, and the Imgur community eats it all up.
notashill
Meh I give small, upstarts a pass
Sawdustbunny
MFW Ive been watching all day and I see theyve met theyre goal.
MakoFR18
Reminded me of Leviathan its WW1 where Germany had steam mechs and advanced tech while the British relied on genetically engineering monster
usrnametaken
If a mech met a tank, guess who would get its legs shot off having no idea from which dip in the terrain the next shot would come from
GipCee
This is an RTS i'd play
GoToTheZoo
Fast pacing is what makes RTS games skill based. If you can tech up and draw a game out it’s going to come down to unit balance, which sucks
swagb98623
Reminds me of Rise Of Legends, kinda
CrazyCatLad
I loved that game. Still have the (plastic) box and discs.
bleyjo
How far along has development come so far? Is the Kickstarter getting funds to /start/ development or to continue it? Is it just concepts?
crispybiscuit
Game has been in development for the last year or so. Should have an Alpha out by this Summer. Checker he Kickstarter page for more details.
GrzegorzSkoczylas
Gameplay: https://www.youtube.com/watch?v=vHUhmVstw9w
jetah
KS page says alpha shortly after KS end.
They mentioned they put $1m into the development already.
crispybiscuit
They also have a Facebook page where they have updates. Fairly certain I seen a tech demo on there.
KBiT
Buildings and fortifications to protect your means of production? *Laughs in socialism*
crispybiscuit
You're the first person to comment about that, +1 to you dude.
Ragnorokk91
As a C&C fan I will definitely support, sorry for my opinion but I couldn't enjoy starcrafts speed :p
onlyhalfghost
C&C is the game where you win by knowing how to use positioning, tactics and force comp. Starcraft you win by clicking faster. No contest.
ballsohard2202
Lmfao somebody is just bad at Starcraft.
onlyhalfghost
I used to be pretty fucking good at Starcraft, I just realized it wasn't actually about strategy and stopped liking it.
ballsohard2202
I dunno, every strategy game is all about how fast you are when it comes right down too it.
onlyhalfghost
Speed is always an element, but in C&C there's a slight delay between your orders and units carrying them out that makes micro less useful.>
MachineInterface
To clarify: the board game Scythe and this are based on the same universe, which was created by the artist Jakub Rózalksi, but Scythe and >
MachineInterface
this game have been developed independently by unrelated people (apart from Jakub himself who was heavily involved in both projects).
metalfoto
Ok thx. WW1 diesel Mechs look RAD!
Tlaxxil
*Laughs in Kaiserreich*
Congressgiraffe
Funny me and friends just put together a Kaiserreich forum based RP XD
ElZaghal
Damn you! Take my upvote
indyjacob
ALL MEN KINGS
Dostugsnotdrugs
ALL WOMEN THOTS
indyjacob
wut
DelaysAction
I really hope this will be a slower paced tactical RTS where one can turtle. So tired of fast paced e-sports RTS games.
Ralvuimego
You can turtle in most RTS games, just be ready for your opponent to take literally the entire rest of the map's resources and overrun you.
MidLifeChrysler
*Properly constructed* AI profiles can go a long way to mitigate this. Profiles nowadays are like "Rush", "Super Rush" and "Hyper rush".
Ralvuimego
It's not an AI issue, it's a strategy one. Once I've determined you're turtling, I know you won't stop me from expanding... so I will.
MidLifeChrysler
We're talking about SP campaigns though, I thought.
Ralvuimego
Ah, no I was talking about PvP. Most single player campaigns I've played give you plenty of time to build up though.
ziggy6
Think of the the environmental implications of those diesel machines
Mediumtim2
psst, google "iron harvest ypres"
Gorgrim
Yeah, you thought our global warming was bad.
asm80dfa8sdfj
What are the environmental implications?
skooterLaughin
Looks awesome. Pity I hate RTS.
SadToSay
I like RTT far more and I'm hoping based on the description here that it is just labeled as a RTS because that's a more well known genre
Gorgrim
I've played a few RTS, but much prefer turn based.
ThisGuyHere
I'm the opposite, I love RTS and don't care to play turn based. Though I love watching bc they typically have great storylines.
thenamedone
Looks similar to Company of Heroes
elephantpoe
God, that game was incredible, but so damn difficult.
QuietGiant
with mechs
zenoshogun
Yup came here to say it appears to be CoH with mechs.
CommanderTy
Love it!
Ruopelo
First screenshot of the game in this post is almost directly from CoH. Maybe 3rd or 4th mission. First you capture that courtyard from 1/2
Ruopelo
Axis and then you defend it for 15minutes or something like that. The mission introduces those mini tanks that go boom. 2/2
SweatingBeaver
The gameplays released so far look nearly identical to CoH. Same cover system, same squad infantry system. Hope they change it up somehow.
CommanderTy
I hope they keep it like CoH or refine it, best RTS since SC and C&C.
CrazyCatLad
Mehh, I was lukewarm to that. I didn't mind the simple nature of Dawn of War 1's cover/squad system. <3
Aerolfoz
Well at least it won't claim realism... Tiger 1s being penned by 76mm from the front... don't play COH after coming from War Thunder
lovepeaceandhairgrease
This looks just like Scythe. A few of the pictures are in fact Scythe.
HabaneroHN
Bought a copy of Scythe based off this.
FungusForge
IIRC Sycthe was based off of the dude's art as well.
EveryonesRaping
this looks like scythe
GentlemanScientist
Jakub Rozalski.
KLUSTENATOR
This looks like Rise of Nations' Vinci faction, albeit a bit more technologically advanced.
GuessIwillTryTheOscillator
I read that both the artist Rozalski as well as the main designer from Scythe, Stegmaier, are on board for this Kickstarter.
KroniK907
Scythe has to be my favorite boardgame. It's the ideal blend of resource management, combat, and territory control.
Wankathon
It literally is the same setting, which is fantastic
slaptac
Same artist
Bilbeaux
Artist is Jakub Rozalski. More of his work can be found here: http://jakubrozalski.tumblr.com/
SaphirePhenux
.
thedane
Iron Harvest takes place in Rózalksi's world 1920+. Scythe is a boardgame license of that world—one game is not the foundation for the other
Marbman13
The 1920+ world belongs to the artist. Scythe was made based on this world but the artist made all this artwork and the story before scythe.
magneticgumby
Thank you for sharing this! So much misinformation of "Based on Sycthe!" when the 1920+ is intellectual property of Jakub.
Marbman13
This game is not like the board game at all. However, there is a digital version of the board game coming out soon.
DeadZygote
Scrolled down to find this comment. I believe it is directly based on Scythe. Which is a great table top game.
thedane
Iron Harvest takes place in Rózalksi's world 1920+. Scythe is a boardgame license of that world—one game is not the foundation for the other
domenick91
It's set in the same universe but this game is more based on combat whereas Scythe is more growing your little area of an empire
TheChandrian
Inspired by the same art, but not necessarily the same world.
Wankathon
It is though in this case, they even have the same characters
sunyudai
Both Scythe and Iron Harvest are based off of the same world created by the artist. That world design predates both games.