Especially those games that really immerse you into the world

Nov 19, 2023 1:34 AM

zoraniko

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Friggin' loved playing Hellblade: Senua's Sacrifice recently. Really gets you in the head of the character.

2 years ago | Likes 4 Dislikes 0

Videogames are just as much an art form as film, writing, and traditional art.

2 years ago | Likes 4 Dislikes 0

Narrative driven rpg games are my fav

2 years ago | Likes 2 Dislikes 0

Not gonna lie, JRPGs have ruined me for a lot.

2 years ago | Likes 4 Dislikes 0

One of the many reasons I'm about 4/5 through my third full playthrough of Skyrim.

2 years ago | Likes 4 Dislikes 0

I am playing Alan wake 2 right now and I can’t get enough of the story it’s ridiculous

2 years ago | Likes 4 Dislikes 0

books and video games require your participation

2 years ago | Likes 3 Dislikes 0

It's a different kind of storytelling, and it's perfectly alright to prefer it to other kinds. Some people prefer books or films of TV, and all are equally valid mediums.

2 years ago | Likes 2 Dislikes 0

What can change the nature of a man? Planescape: Torment, that's what! Do yourself a huge favor and pick up the recently enhanced edition

2 years ago | Likes 4 Dislikes 0

Immersion in story telling is huge, ask anyone reading the goosebumps series that let them choose their fate.

2 years ago | Likes 5 Dislikes 0

What are some of your favorites?

2 years ago | Likes 5 Dislikes 0

Video games require input, and input is going to raise investment. There are a ton of reasons why; for some, it can be projection, a feeling of accomplishment, or like you are personally in the story (which is NOT for me in the slightest), or the greater ability to control the pacing, engage with the worldbuilding, and experience the kind of slow burn characterization that films can't do, and which TV often fails at due to systemic hurdles in long-form serialized (1/2)

2 years ago | Likes 4 Dislikes 0

content (changing writers, budgetary issues, etc.), which is something that appeals to me. By that same token, some film plots they try to do in games fall apart for the same reasons. Hard to take Nathan Drake's everyman persona seriously when every game sees him racking up a kill count that makes Rambo seem tame. Ludonarrative resonance, whereby video game systems and narrative blend, is a powerful hecking tool. 2/2

2 years ago | Likes 4 Dislikes 0

Same. And I love games that give you some choice on how you play.

2 years ago | Likes 3 Dislikes 0

I love watching someone else play the videogame because my anxiety and empathy is so bad that I get tummy aches and racing heart when playing by myself… so I like to watch someone I love play like a brother or friend :)

2 years ago | Likes 3 Dislikes 0

Final fantasy 7 broke me. Kingdom hearts 1 made me cry as an adult

2 years ago | Likes 6 Dislikes 0

"I'll come back to you, I promise!" "I know you will!"

2 years ago | Likes 3 Dislikes 0

I imagine for those without a mind's eye, video game story telling us probably easier to follow than books at least

2 years ago | Likes 3 Dislikes 0

I think it's because we set our own pace. Do we want a nail biting epic? Play the main quest. Do I want to spend 20 hours picking flowers or building my ship? Well, I can do that too.

2 years ago | Likes 8 Dislikes 0

Well that depends entirely on the type of game too. Skyrim bores the crap out of me. I am not interested in the sidestories whatsoever. I do love Subnautica, where the story seems to unravel accidentally as you're just trying to stay alive.

2 years ago | Likes 5 Dislikes 0

Exactly. If you wanted to ignore the side stories in Skyrim, you could; the problem is more that TES game main story quests tend to be ... bad. They're just bad. The games are built more toward freedom of exploration and finding neat little side stories. (There's a Lighthouse based quest in Skyrim involving the Falmer that I absolutely loved)

2 years ago | Likes 1 Dislikes 0

Final Fantasy

2 years ago | Likes 7 Dislikes 0

Some great examples of story in a format of a game. X really is all around good story. Made a grown man cry in me. 7 also has a great story.

2 years ago | Likes 1 Dislikes 0

9 had a great story and some fantastic character arcs.

2 years ago | Likes 1 Dislikes 0

14 has a bunch of great stories in it too. I still get misty eyed whenever I hear "Dragonsong"

2 years ago | Likes 1 Dislikes 0

2 years ago | Likes 22 Dislikes 0

I was so immersed in Red Dead Redemption 2, I felt empty after it ended

2 years ago | Likes 5 Dislikes 0

Same. I never rushed. I played, I explored. I cared for Arthur and then the inevitable end occurred. Not like how it should but it happened. Played it twice. I be damned it made me cry more than once. You just don't know what to do for a few days when it ends. You can't ever do that again. It will never be the same.

2 years ago | Likes 1 Dislikes 0

Video games > books > TV shows > movies, is what I generally find to be the case, in terms of immersion. But even that varies wildly. 'Far Cry 2'? Incredibly immersive. 'Far Cry 3'? Bland as hell. Harry Potter? Fun, lighter immersion. 'The Silmarillion'? It. Will. Consume you.

2 years ago | Likes 9 Dislikes 1

To this day though I've never seen something leap off the pages like that harry potter game.. It's fucking nuts how much love went into that game by the devs. The attention to detail is too good. The people that worked on that consumed every bit of harry potter media

2 years ago | Likes 2 Dislikes 0

I absolutely will not play that until I reread the books. Unsure what else they pull from, but I've heard nothing but excellent things and I will geek out hard.

2 years ago | Likes 1 Dislikes 0

Harry Potter were my comfort books for years. It was shocking to see it so well depicted in a game. The movies did a good job depicting hogwarts, but the game is something else.

2 years ago | Likes 2 Dislikes 0

The closest analogy in books was choose your path books. And really, early text based computer games were just an extension of those.

2 years ago | Likes 3 Dislikes 0

It is pitch black. You are likely to be eaten by a grue.

2 years ago | Likes 4 Dislikes 0

The Last of Us eventually got its own show. Incredibly well written story for a game.

2 years ago | Likes 9 Dislikes 0

Loosely based on a book. Which also got a movie.
"The Road" by Cormac McCarthy.

2 years ago | Likes 2 Dislikes 0

I came in to mention this. An overwrought example it may be, but the first game is just MASTERFUL storytelling. The opening chapter still makes me cry like a bitch.

2 years ago | Likes 3 Dislikes 0

It depends. Some stories lend themselves to a particular medium. But yeah, the fact that games still aren't considered a "real" form of art is kinda bullshit.

2 years ago | Likes 17 Dislikes 0

True that. You could never tell a Phillip K. Dick story in a videogame in a way that does it justice. We got some legendary movies out of themy but even there the translation doesn't work completely and the movies became their own thing (Blade Runner, A Scanner Darkly).

On the other hand, licensed novels based on videogames or movies are proof the opposite is also true.

2 years ago | Likes 1 Dislikes 0

Games have a different function than art - but that doesn't make the two incompatible - they're (at best) ENABLED by art, instead. /1

2 years ago | Likes 3 Dislikes 2

(At worst, they're REPLACED by it, which is a problem - and often a symptom of people not understanding games/art/puzzles etc, in relation.)

2 years ago | Likes 3 Dislikes 2

Books tell, movies show and videogames do. Sometimes you want to be told, shown or have done something

2 years ago | Likes 43 Dislikes 0

The bigger thing is videogames can do all 3 of those but in a way that focuses all your attention easier than the others.

2 years ago | Likes 7 Dislikes 0

I usually give up on games that have 5+ minute cutscenes every 20 minutes or I usually skip reading the ingane books in Bethesda games. My biggest concern is control. If I have to fight with the control scheme I usually quit that's why I never finished Metal Gear Solid 2 or Red Dead Redemption 1 or 2 ( I kept accidentally shooting people)

2 years ago | Likes 2 Dislikes 0

Which is fine. Obviously not every form of the medium is for everyone. I for one cannot stand rpg-style games that use guns as a medium but refuse to put any effort into making gunplay that feels like what you would expect from a shooting game. Borderlands and fallout are big ones that are absolute failures for me for this reason. Not that they're bad games just bad games *for me*.

2 years ago | Likes 1 Dislikes 0

...Okay. Is this supposed to be some big reveal, confession, or controversial thing? Stories are stories.

2 years ago | Likes 4 Dislikes 1

There is still a not insignificant amount of people who believe that all video games are juvenile and adults are weird for being interested in them so

2 years ago | Likes 4 Dislikes 0

Well that sucks. Give me their likenesses. I'll burn them alive in The Sims.

2 years ago | Likes 1 Dislikes 0

A story is merely information - the difference in is how they're created and applied.

2 years ago | Likes 2 Dislikes 0

You're merely information.

2 years ago | Likes 1 Dislikes 1

No u

2 years ago | Likes 1 Dislikes 0

Information is the basic human-created abstraction used for all human content, (with identity being used for individual distinctions within), created by and existing as thought. Idea/concept/story/rules/language/data/property (of things/other concepts) are all created as information, either directly or by interpretation. Information requires further application to exist in any other way.

2 years ago | Likes 1 Dislikes 0

Do you...Have a point to make?

2 years ago | Likes 1 Dislikes 1

Story has LONG been confused for, as and by it's application (being told - narrate), and therefore has never been fully understood as pure information as it is.

2 years ago | Likes 1 Dislikes 0

(Information is also confused for, as and by its application, often, too...)

2 years ago | Likes 1 Dislikes 0

You get to immerse yourself and control narrative in games like The Witcher. I understand the appeal completely.

2 years ago | Likes 241 Dislikes 2

2 years ago | Likes 1 Dislikes 0

I'm amazed at how many people don't know this game.

2 years ago | Likes 5 Dislikes 2

The Witcher was bought for me in 2010 and the narrative under my control has been 'I fucked and betrayed a witch, I got some fat guy arrested, and I've been in the same tavern playing poker dice with short bounty hunts to replenish funds ever since.'

2 years ago | Likes 11 Dislikes 1

that gif looks like someone got sick and tired of that whole elf on the shelf stuff.

2 years ago | Likes 2 Dislikes 0

I finally beat that for the first time a couple months ago. Before that, I mostly played multi or an already beaten version with DK mode.

2 years ago | Likes 3 Dislikes 1

*pause music starts playing*

2 years ago | Likes 39 Dislikes 1

*mouths “WTF”*

2 years ago | Likes 4 Dislikes 0

2 years ago | Likes 16 Dislikes 1

2 years ago | Likes 21 Dislikes 0

I honestly feel sorry for kids today being born into google, youtube, facebook etc algorithmically force-feeding them nonsense, widespread internet/cellphones, encroaching AI technologies, global warming getting worse and worse, hollowed out economy where average people can't get homes etc. etc. etc... There is no sense of wonder left, just doom. I mean, I guess they won't know anything else, but that's what makes me sad.

2 years ago | Likes 9 Dislikes 1

And games these days don't have as many banger tracks like back in the 90s

2 years ago | Likes 6 Dislikes 0

Whats this? "The witcher VI, The Dark Stall 3D"?

2 years ago | Likes 20 Dislikes 2

Goldeneye

2 years ago | Likes 11 Dislikes 1

v what do you mean it came out more than twenty years ago

2 years ago | Likes 7 Dislikes 0

2 years ago | Likes 4 Dislikes 0

If you want some wild storytelling and bending of the 4th wall, try Spec Ops: The Line. That shit will break you

2 years ago | Likes 12 Dislikes 2

Depends why they love video game storytelling. Spec Ops: The Line doesn't give you any meaningful choices, which can be immersion breaking for a lot of people. There's no doubt it is a good story (after all, it was a good story when it was heart of darkness, and it was a good story again when it was apocalypse now) but you might be more frustrated than horrified when you get railroaded into being awful.

2 years ago | Likes 1 Dislikes 1

I loved it, but the game is controversial because some people don't know the difference between a narrative story, and a role playing game.

2 years ago | Likes 2 Dislikes 0

One of the all-time greats. "But the controls and gunplay are so bla-!" Hush. The story is everything. It and 'Mass Effect' I wish I could have removed from memory to play for the very first time again.

2 years ago | Likes 5 Dislikes 1

If you haven't seen it, this is part 1 of an amazing rundown of the game https://youtu.be/kjaBsuXWJJ8?si=kk5fH1LLU-NNXCA3

2 years ago | Likes 1 Dislikes 0

On my wishlist. Waiting for a good sale

2 years ago | Likes 3 Dislikes 0

it goes on sale for like $5 frequently. just pirate it if that's not enough for ya, it's like a decade old after all.

2 years ago | Likes 1 Dislikes 0

Oh I'll buy it. My backlog is huge so I do what I can to keep up

2 years ago | Likes 1 Dislikes 0

The only criticism I have of Spec Ops: The Line is that it chides you for wanting to be a hero without bothering to explain why it's a bad thing.

2 years ago | Likes 7 Dislikes 1

The game is honestly extremely unsubtle about that. It chides you for wanting to "be a hero", because it's a situation that didn't call for being a Shooter Protagonist. The problem is that Spec-Ops gives you no other way to interact with the world, so "saving your squad" means "kill the civilians with a shit ton of white phosphorous". It'd be like if Undertale didn't have a Mercy option. In any other RPG, fighting random battles is a Good Thing, but that's not what the story calls for.

2 years ago | Likes 1 Dislikes 0

it's a jab at Call of Duty, more than anything. One game is like "you're a hero!" and Spec ops is like "are you a hero?"

2 years ago | Likes 1 Dislikes 0

It's pretty much a takedown of not just the modern shooter (and heroic power fantasy in general), but the geopolitical bullshit that those very same modern shooters were pulling from. Plus a substantial splash of Heart of Darkness/Apocalypse Now and the way power + good intentions leads to a huge amount of moral compromise, but yanno. It's very solid freshman lit literary analysis fodder.

2 years ago | Likes 1 Dislikes 0

Been a while since I played but can you elaborate on that? Not ringing a bell

2 years ago | Likes 2 Dislikes 0

Spoilers Follow: He's inexact, which is why it doesn't ring a bell. The game has a recurring thing of damning your actions by saying "Do you feel like a hero yet?" It's damning you because the main character is stomping through a situation he doesn't understand, digging deeper even when his allies advise pulling back. He wants to do the right thing, but his actions get his allies and a LOT of innocent people killed because he is convinced he knows what "the right thing" is. A desire to be 1/2

2 years ago | Likes 2 Dislikes 0

a hero without knowing what actions to actually take. Being a Shooter Hero Man is not what that situation called for. It was a humanitarian crisis. 2/2

2 years ago | Likes 2 Dislikes 0

That was my reading of the game lol. Idk guess it didn't land for everyone

2 years ago | Likes 1 Dislikes 0

The whole game is set up to make you feel bad for wanting to be a hero, the ending monologue is all about it. But not once do they explain what's wrong with wanting to be a hero, they just presuppose that it's a bad thing.

2 years ago | Likes 1 Dislikes 0

It's probably the war crimes that's the bad part

2 years ago | Likes 2 Dislikes 0

You can be a hero without committing war crimes. Hell, during the white phosphorus bit, I did everything in my power to avoid using it. It turned out that if you don't the enemies just spawn indefinitely. It kinda breaks the message if the only way to enforce it is by violating the laws of time and space by having a literal infinite army.

2 years ago | Likes 1 Dislikes 0

As an example, if someone made a word for word video game that allowed you to play as the main character (while still hearing the thoughts/narratives) in the Wheel of Time universe, I would never play another game. There could be some nuances/choices, but stay true to the story. I’m not saying it would be cheap to make, but could be released one at a time. I could read the books whilst playing it as the character speaking. Like in Ready Player One how they have worlds you can play through.

2 years ago | Likes 56 Dislikes 0

Just don't let Amazon anywhere near it.

2 years ago | Likes 15 Dislikes 0

This. I am mortified at what they have put out.

2 years ago | Likes 5 Dislikes 0

...after 20 years of reading that series, constantly waiting for the next book to be released, then the Author dying and waiting longer for the completion of the tale, to see the travesty that has become likely the only funded live action version of the story to come to life has killed any expectations I will ever have again regarding my choices in literature.

2 years ago | Likes 3 Dislikes 0

..not that this was "literature" ... but I like it ... And the Amazon series is ... The worst possible representation of those books I could have ever expected.

2 years ago | Likes 3 Dislikes 0

They'd be amazing videogames. Robert Jordan was world building. The books have a lot of faults but conceptually the world was fantastic and would translate into a videogame very well.

2 years ago | Likes 11 Dislikes 0

I dunno if anyone agrees, but I think Brandon Sanderson is carrying that torch now.. His Cosmere stuff is some of the most unique worlds I've ever read about, and he writes pretty damn fast.

2 years ago | Likes 4 Dislikes 0

Brandon is also a world (universe) builder. Love his stuff.

2 years ago | Likes 1 Dislikes 0

Press square to tug braid

2 years ago | Likes 30 Dislikes 0

press x to goose

2 years ago | Likes 5 Dislikes 0

Playing as Nynaeve: Square Square Square Square Square Square Square Square Square. Once she gets dicked down by Lan, it clears up.

2 years ago | Likes 13 Dislikes 0

Just started tugging something else.

2 years ago | Likes 18 Dislikes 0

BEST. REPLY. EVER. I am following you now.

2 years ago | Likes 7 Dislikes 1

I never read the books, but the series on Prime Video has been amazing. I love how the magic is done and have since been telling my friends how badly I want magic like that in games. Especially things like linking together for more power. Or being very vulnerable while doing it and needing a bodyguard/warder.

2 years ago | Likes 5 Dislikes 0

If you like expansive world building, read the books. They are pretty great.

2 years ago | Likes 3 Dislikes 0

Unpopular opinion time: As a book reader who's read the whole thing through multiple times, but also (critically) someone who is willing to account for how Covid fucked the first season's everything by forcing Barney Harris out mid-season and causing unavoidable ripple damage that they're only now clearing up the aftershocks of..... I think the show's doing a pretty great job.

2 years ago | Likes 3 Dislikes 0

All the main characters feel like themselves, Lan is the coolest guy on the show, the two Forsaken so far have been an outright *improvement* on the books, and lesser villains like Liandrin are a bit more sympathetic without neutering them. Subplots that can afford to be condensed for the sake of not forcing a 14 season runtime have been. Uno, Loial, and Padan Fain are all more enjoyable so far than their book counterparts. Roughly 85% of the complaints I've seen so far feel like fanboy whining.

2 years ago | Likes 3 Dislikes 0

That's usually what happens. People read the books then say how the show/movie/game didn't do this, that, etc and so it sucks. Meanwhile you can't possibly expect them to fit in every little thing.. obviously, like you said, things will be condensed so it's not on for a ridiculous amount of time. It was definitely unfortunate timing with COVID but they managed and it's been #1 on Prime so it's not really an unpopular opinion.

2 years ago | Likes 1 Dislikes 0

Also, supposedly Barney Harris left because of mental health issues. Honestly him being recast didn't change anything.. personally I didn't care for him. I liked the new guy better.

2 years ago | Likes 1 Dislikes 0