Sharing

Nov 17, 2025 3:21 PM

This is why I don’t remember finishing any games ever…

4 months ago | Likes 6 Dislikes 0

Or ran out of money. Just like in real life.

4 months ago | Likes 2 Dislikes 0

Bullshit, a lot of games had a regular ending, even back in the 80s.

4 months ago | Likes 3 Dislikes 0

i think that may have to do with the fact you had to throw in a coin to play, idk if that was rly so much better haha

4 months ago | Likes 5 Dislikes 0

There were some Activision games on the Atari 2600 that got to a certain point and froze. Keystone Kapers, the numbers turned to little cop hats. In Megamania, they turned to little space ships. Ask me how I know! I beat Yar's Revenge as well, but I don't recall what happened exactly.

4 months ago | Likes 39 Dislikes 0

Keystone Kapers was one of the last games I got for Atari before I got my NES. Decent graphics but limited game play. I think I traded Yar's reveng for Mouse trap with my cousin. I need to pick up another copy.

4 months ago | Likes 4 Dislikes 0

Not true. There is a death screen. The game would quit before it let you win.

4 months ago | Likes 1 Dislikes 0

Well, I finished "Leisure Suit Larry in the Land of the Lounge Lizards".

4 months ago | Likes 2 Dislikes 0

To be fair these "computer games" began life as arcade games.
Arcade games sole purpose was to separate you from your quarters.

4 months ago | Likes 1 Dislikes 0

Adventure had an actual, achievable ending.

4 months ago | Likes 1 Dislikes 0

Well. There were kill screems

4 months ago | Likes 1 Dislikes 0

200% accurate. Seems accurate.

4 months ago | Likes 1 Dislikes 0

The Tetris theme still haunts me.

4 months ago | Likes 1 Dislikes 0

I beat space invaders on Atari, the screen at the end goes blank for quite awhile, then it goes to the game over, with credits

4 months ago | Likes 1 Dislikes 0

And we’ve come full circle. Now modern video games cant be won, they have either infinite updates or are open world with so much additional side content that you get so side tracked that you stop playing.

4 months ago | Likes 1 Dislikes 0

And just like in real life they ended as they ran out of memory.

4 months ago | Likes 1 Dislikes 0

Cabinet dramas: https://www.imdb.com/title/tt0923752/

4 months ago | Likes 1 Dislikes 0

Until they hit 40, then it's all back pain and erectile dysfunction.

4 months ago | Likes 25 Dislikes 1

My erectile functions just fine for now, but the back pain is covering those bases

4 months ago | Likes 10 Dislikes 1

Hot flashes for me here :(

4 months ago | Likes 3 Dislikes 0

If you don't mind, how old are you? My wife is 45 and everyone in our family sees she's going into menopause except her. Temperature swings, mood swings, zero energy, etc.

4 months ago | Likes 1 Dislikes 0

4 months ago | Likes 14 Dislikes 0

Emma! My penis is also fine. Thank you.

4 months ago | Likes 5 Dislikes 0

45. I'm getting surgery for the back pain in December. I'm hoping that helps with the erectile dysfunction cause the little blue pills ain't helping.

4 months ago | Likes 4 Dislikes 0

You can borrow my erectile, until yours starts working again. Its in a pickle jar, at the back of the fridge, help yourself.

4 months ago | Likes 3 Dislikes 0

Blue pills only prevent blood from leaving, so maybe get your cardiovascular system checked up too. Obviously back surgery doesn't help that. Hope you get the help you need and are back on and off your feet soon!

4 months ago | Likes 4 Dislikes 0

Real life doesnt get harder and faster, we just get slower.

4 months ago | Likes 1 Dislikes 0

Couldn't beat Aldo after the third or fourth repeat, timer was too short.

4 months ago | Likes 1 Dislikes 0

that's not what ur mom said...

4 months ago | Likes 1 Dislikes 0

4 months ago | Likes 2 Dislikes 0

"Just like real life"... and sex.
le petite mort

4 months ago | Likes 1 Dislikes 0

Well no, that's not a good example since Pacman and many others eventually reached a point where if you lived long enough, the game simply glitched out and became an incoherent mess. You didn't die, you just were in a state of pure insanity. Maybe that can be considered an analog to getting dementia?

4 months ago | Likes 1 Dislikes 0

Life is like a video game. Bigger than it looks and fundamentally strange, then you die.

4 months ago | Likes 2 Dislikes 0

the cheat code is and alwasy has been being rich

4 months ago | Likes 6 Dislikes 0

No, even money can't stop time. But it can make the first few levels a lot easier, just like in real life...

4 months ago | Likes 3 Dislikes 1

lol how many poor people do you hear talking about wantin more time

4 months ago | Likes 1 Dislikes 0

Lots. You?

4 months ago | Likes 2 Dislikes 1

maybe more time in the day to work, not more time to be alive. quite the opposite actually

4 months ago | Likes 2 Dislikes 0

4 months ago | Likes 2 Dislikes 0

Shappy Seasholtz covers "When I Was a Kid" by Ernie Cline https://www.youtube.com/watch?v=wuThboZgfME

4 months ago | Likes 1 Dislikes 0

So happy for the Ernie Cline reference.

4 months ago | Likes 1 Dislikes 0

When I was job hunting I listened to 'curriculum vitae' a lot and really wanted to say that in an interview.

4 months ago | Likes 2 Dislikes 0

That would have been AWESOME!

4 months ago | Likes 2 Dislikes 0

Mainly this "I've been a puppet, a poet, a preacher, a popper, a pawn and a king" Or 'I'm the one the legends spoke of'

4 months ago | Likes 1 Dislikes 0

And with effort and dedication, you could get as far as you would set your mind to. New computer games are mostly pay-to-win. So yeah, getting more realistic.

4 months ago | Likes 15 Dislikes 2

Besides what other people said, there are literally tens of thousands of modern games with absolutely no pay-to-win elements.

This assumes you're including games without direct person vs person conflict, since the image in the OP is an example of that. Best Pac Man had was score competition between players but you didn't even need a 2P mode to do that.

4 months ago | Likes 3 Dislikes 0

I'm sorry, do you not remember how much money those arcade machines could suck up? I used to play Galaga during my brother's basketball games, and I can promise you those machines were not free.

4 months ago | Likes 5 Dislikes 0

arcade games are the embodiment of pay to win.

4 months ago | Likes 6 Dislikes 1

Pay-to-win is where you pay money to gain an advantage over other players. Unless you mean that you pay to play to get better, then I disagree.

4 months ago | Likes 3 Dislikes 0

I mean being able to buy loot boxes with real money, be it in single player or competitive games. Sometimes getting to the point that the game is unbeatable without them.

4 months ago | Likes 1 Dislikes 0

You think buying continues isn't an advantage over other players?

4 months ago | Likes 1 Dislikes 0

Pay to win usually refers to player-versus-player games, which is the context for which I was making my argument. I may have misunderstood, are you talking about buying continues while competing for a high score?

4 months ago | Likes 1 Dislikes 0

In a single player game, to be clear. If there was an arcade pvp game that let you pay to revive, that’s super lame

4 months ago | Likes 1 Dislikes 0

yes, any arcade games that dont have high score tracking?

4 months ago | Likes 1 Dislikes 0

Pay-to-play... and mostly lose. That is the business model.

4 months ago | Likes 4 Dislikes 0

it tracks high scores of players, making them competitive games, more quarters means more continues to get the highest score.

4 months ago | Likes 2 Dislikes 1

I know this is a bit pedantic but that is not what pay to win means. Pay to win is like "Hey look at this nice balanced experience... what is this? A DLC that gives me god tier equipment making the game trivial? Nice." Or worse when its in a competitive multiplayer when its a weapon/ability/character that is just clearly unfair.

4 months ago | Likes 3 Dislikes 0

That's fine, you can have your own definition but by the accepted standard as I understand it, buying continues in a high score game is very much p2w.

4 months ago | Likes 2 Dislikes 1

this particular game concluded by eventually breaking down into gibberish

4 months ago | Likes 160 Dislikes 0

So this is why my workplace is crumbling on itself.

4 months ago | Likes 2 Dislikes 0

Just like real life

4 months ago | Likes 66 Dislikes 0

Man I had the book and the patterns down... I never hit 256 but my friend told us at school he got to the end and said he "cracked the screen." I imagine what you posted to be that thing he was describing exactly.

4 months ago | Likes 4 Dislikes 0

Yeah my friend at school told me his dad flew Concorde so…

4 months ago | Likes 1 Dislikes 1

So if we try this in real life, we'll inevitably destroy the fabric of reality.

4 months ago | Likes 2 Dislikes 0

Tetris does something similar as well. I think it's still playable but the blocks textures start getting pretty crazy.

4 months ago | Likes 4 Dislikes 0

edit: on the console it seems it eventually also crashes when processing the score gets too much.

4 months ago | Likes 4 Dislikes 0

I believe these are referred to as 'kill screens'

4 months ago | Likes 7 Dislikes 0

I could barely get to level 3.

4 months ago | Likes 3 Dislikes 0

Wasn't this level "technically playable", only super hard due to the atrocious bug that made the map horrible?

4 months ago | Likes 33 Dislikes 1

Playable, but not beatable. The 'best' you can do is eat all the dots and ghosts, die and repeat until you run out of lives. Supposedly the 'dots' in the gibberish area can be eaten again after you die.

4 months ago | Likes 5 Dislikes 0

in theory, yes. because there was a specific pattern that you used to complete the level at that point. if you timed it right, you could do the same pattern blind on the half of the screen you couldn't see. it would be insanely hard but doable.

4 months ago | Likes 14 Dislikes 1

there's not enough dots to complete the level so you can't beat it.

4 months ago | Likes 11 Dislikes 0

The Book, "Humble Pi - When Math Goes Wrong in the Real World by Matt Parker" covers exactly why the limtations of math and computer engineering resulted in this.

4 months ago | Likes 31 Dislikes 0

256

4 months ago | Likes 2 Dislikes 0

I’m gonna have to read that book for the title alone.

4 months ago | Likes 11 Dislikes 0

I get the "integer overflow" part, once that happens, the results can be unpredictable.

4 months ago | Likes 4 Dislikes 0

"Matt Parker"? Sounds like a mashup of Trey Parker and Matt Stone. Lol

4 months ago | Likes 5 Dislikes 0

He does (did?) stand up comedy based on math -- unsure how often or if he still does, but that's how I learned about him. His youtube is @standupmaths

4 months ago | Likes 3 Dislikes 0

Good ol' overflow bugs. 255 is the limit for maximum byte size but it starts counting at 0 instead of 1. Once you exceed that it loops around again and turns to digital soup.

4 months ago | Likes 20 Dislikes 0

*laughs in ghandi nuke-happiness*

4 months ago | Likes 7 Dislikes 0

Oh, so it wasn't an overflow per se but a loop that looped using a counter that was too small? (had a coworker almost do that last week)

4 months ago | Likes 4 Dislikes 0

Pretty much. I'm working on a project that has a weirdly low unit counter of 96 and if the game spawns any units over that the game begins to play random audio files. It's spaghetti code all the way and I'm not really a programmer so I don't know what to make of that other than as a computational oddity.

4 months ago | Likes 2 Dislikes 0

There's this thing old programmers tell children to scare them called "undefined behavior" (especially in low-level languages such as C) where certain things such as overflows can make the program act in the most unpredictable ways imaginable. Basically the compiler/interpreter reaches a scenario that it was specifically instructed to ignore for the sake of efficiency, and its way out can be something that seems completely unrelated to the issue.

4 months ago | Likes 2 Dislikes 0

behavior was undefined because different platforms did different things and those standardizing C just said "don't do that, it's fucky". they were documenting more than prescribing it at that point, and there were dozens of operating systems with dozens of C compilers. moreover, it was undefined because you might generate it in a macro knowing it would never be called. negative indexes to arrays or rolling over sign numbers or null derefs /

4 months ago | Likes 2 Dislikes 0