Nov 17, 2017 2:59 PM
SteveOfWarr
90022
1356
120
#starwars #EA #lootboxes #starwarsbattlefront2
Commentsleroyjenkinsoneverything
Leeeeeeeroy Jenkins!
NiNJ45TAR
ha!
WhatEverYouShallWantToCallMe
The microtransactions scare easily, but they'll be back... and in greater numbers.
Somanyquestions
You guys are harping so much over this whole issue, it's getting sad.
blergh2point0
Perfect
Bojok1
I downvoted for the title your used and not for the meme you present
MrRee000
Annnd this is why I play 10 year old games
ronnaann
EA as old Ben? Nope
HogRed
rylecx
Don't pay it. Simple as that. Stop spending the money and they'll stop charging it or go out of business
[deleted]
bad52292
They literally said so.
christianb333
Shouldn’t Ben be reddit?
EA being Ben is more sinister
FarOrangeLex
I dont get this ea shitstorm, evryone just wanted more and more realistic games and now when the rich people have it way easier, it is bad
mastertrav666
Is this a joke that people think is serious and downvoting?
SkitzOnTheRitz
Check your moral compass. Because lying and hiding content behind paywalls is wrong. Being rich has nothing to do with it.
thegreatheed
The pay wall is not a 'wall'. It's an ALTERNATE path for progression.
Its like buying a car. If you want it with additional ac or 4wd or whatever you got to pay more. That was the point of my joke
Meg4max
Where's all the amiibo hate? Almost 20 bucks a pop for crappy skins and drop boxes that should be unlockables/eastereggs.
If we're going down that route then skylanders and Lego dimensions are the same if not worse by your reasoning
Yup. Fuck'em all.
EnthusiasticPoopslut
Bob570
Dammit! The saying is "nip it in the BUD!!" Not butt!
SignificantDeficiency
Naveedamin7992
NitroTheEpic
PascalCasedUserName
YankeeDoodleYiddo
I remember the good old days when a brand new crash bandicoot game was $25 lol
TheAnimalBehaviourist
The days where i got Jak and Daxter for £20 and lived off my ps2 until about 3 years ago. Don't understand why PS4 games have updates...
RealHastaLaMuerte
Inflation
G3ologist
That was more like 40 bucks. And I think it cost more that 25 if I remember correctly.
MetaSomma
They were 30 for a good long time. Then 40. Then 50. Then 60. Now they're 70 with an extra 30 for a "season pass" and 20 for the "deluxe"
rlfcl
I felt a great disturbance in the Force, as if millions of voices suddenly made the same joke, and never went silent.
IlluminaBlade
If people keep talking about it EA can't just wait for everyone to forget.
FunkyHandsMcgee
IceCold01
iamalreadyaghost
May the Credit be with you
Sinjai
I upvote in the hopes that more people will see we can't let people get away with this.
Randomman96
Ah yes, upvoting an image that 90% of the people who would by the game will never see. So effective.
HorseMcFucker
Cutting their profits by 10% Is a huge deal. Hell, a 1% Drop would equal several billions of USD down the drain across the board.
PhiIIipJFry
is one game really making hundred of billions of dollars?
I think you misunderstand how shareholders work. Let us say profits drop by 4$. Let's say there's 100 Million shareholders, there's more,1/2
AdmiralButtStuff
We didn't want $70 games. Micro transactions were the compromise. Of course they'll be back.
FreedomWaffles
micro transactions are fine as long as they don't affect gameplay. stick to cosmetics and shit like that.
Daeyelle
*australia laughs upside down* 70$ games eh? A lot of big name games can be up to 110$.
Yeah you guys get fucked.
PrincessKikkey
Budgets are out of this world, like what the fuck, how much does games cost to create? Of course companies are trying to adapt. Times are/1
changing, buckle up kids. Companies want their profit. Not trying to defend, I'm saying this is just one phase.
You're right. The budget for GTAV was about $265m dollars.
That's like... Lot of moneys. You don't make profit from that just by selling games. Sucks, but DLCs and stuff like that are mandatory for/1
game studios and publishers. Right now we are living in test phase, what is right and what is wrong. How much is too much, etc... 2/2
Source? Like, where's the source, the researched and backed article, that states that as fact?
Really? You can probably Google the case for $70 games. This was more than 10yrs ago now so good luck. $ DLC, pre-order bonus blew up after.
The burden of proof lies with the accuser.
I didn't accuse.
You made a claim, the same argument applies - The burden of proof lies with you.
ElPoloDiablo
That's bullshit and stop shovelling it.
https://www.youtube.com/watch?v=pHSso2vufPM
It absolutely isn't. You're free to link or believe whatever.
All right then. Witcher 3 had a budget of $81 million. Skyrim had $85 million. Horizon Zero Dawn at $47 million. None of these needed 1/2
microtransactions and were priced at $60. They all also made massive profits. Maybe if you develop a good game you don't need to tack on DLC
They are by far the exception, and if Witcher 1 had tanked the company probably wouldn't have been around for a second try.
Yes, they are the exception in the sense that they weren't desperate to tack on pointless microtransactions for another revenue stream.
ChronologicalMyopia
No, $20 "season passes" were the comprise. Then they went to $30, then $40, now pushing $50+, AND microtransactions. Fuck that. Fuck EA.
joshyjosh
You want a $70 season pass or microtransactions. Make up your damn minds.
BohemicAnemic
Yeah, and don't kiss them on the mouth when you're done.
xrufus7x
You forgot Collectors editions.
No.
TheTitan94
Ah yes... Season passes used to be twenty euro and that was that
Like the price of everything they've gone up in the past decade. And last time I bought a season pass I got 2 full DLCs that added tons.
So everything has increased by about 150% in the last decade? No...
thevortexmaster
I remember a couple games in the early 90’s here being $130
Quaxx
Yes, Microsoft games always were 20 bucks more than others...
Aesurah
Australia?
Canada
Ouch. At least you got them close to the US release then yea?
Not sure but I assume so. I bought Donkey Kong Country for N64 at $120 when I was like 13. Before PS1 came out it was expensive!
AeonQuasars
I remember seeing tales of symphonia for GameCube at approx $90 6-7 years after its release. This was in Norway. Store is bankrupt now.
Australia has a price hike added to all software sold here, even iTunes stuff. The reason: they can (govt. Inquiry even said the same). 1/2
It's proof if we let the companies rip us off (lootboxes for example) they will do it for as long as they can. 2/2
PudgyPinkiePie
Tbf Tales of Symphonia is considered a "rare" game. It's also a fucking classic. Shoulda picked it up.
TheSpanishInquisitor
AAA games should be around $80 - $90, if you account for inflation and increased production costs.
GreenYawgmoth
It's funny, because all these indie studios manage to create games that look just as good and play better, all while charging ~$30 for them.
KevynDietz
Look, I like indy games just as much as the next guy, but the VAST majority of them don't look as good as a AAA title does.
The costs have been decreased. Back than we had a big box with multiple CDs in cases and manuals plus extras. Now you just download them.
Completely irrelevant. Distribution costs are a tiny, tiny fraction of development costs.
Digital distribution costs are quite similar to physical ones. But back then games were made by 20-30 people, now it takes 100+.
That's kinda my point. Back when they went from $50 to $60 there was a push for $70, but gamers shut it down. $ had to come somehow.
PiggyWobbles
agreed, how else can EA's CEO get paid 19m a year if they don't raise prices, its only fair
If would only raise the price of Battlefront a little over $1 per copy to pay the CEO $19mill/yr.
i know friend thats the joke
Agreed. And that's part of the reason we have so many indie games now. Cheaper, smaller in scope, but still fun.
stormegedendarklordofall
Indie games usually lack graphically, but make up for it with great gameplay at a great cost
AAA games usually lack gameplay, but make up for it with huge advertising budgets
Season passes, collectors editions.
All of it. It's more profitable than $70 games ever would have been. It's all here to stay.
And if you want blockbuster AAA games, then you need to shell out. So we have DLCs, deluxe editions and now micro-transactions in them.
censoredbytheFCC
It was my understanding that it wasn't so much the microtransactions that sweet were the issue as the past to win aspect.
When you can unlock something that grants you a clear advantage exclusively with money, it's Pay-2-Win.
They sell more than before so they get their money. GTA 5 for pc started at €45-50? According to wp 85mill copies sold up to nov 2017.
And off a budget of $265m it took them 4.42m sales before they turned a profit. Countless other games don't sell nearly that well.
That is a risk you take. GTA is great series, and even if the game wasn't very good it would most probably sell more than 4.42 millions.
It's not just about making money game by game. They have to recoup losses for games that bombed /cover other expenses.
EA know they will sell at that price. Personally I don't buy season passes, unless most of the content is good. Microtransactions no.
Me either. I bought it for fallout 4 but not for rainbow six siege. Value wasn't there for the latter for me.
Yeah, and Rockstar has continually been releasing free content for GTA Online.
Commentsleroyjenkinsoneverything
Leeeeeeeroy Jenkins!
NiNJ45TAR
ha!
WhatEverYouShallWantToCallMe
The microtransactions scare easily, but they'll be back... and in greater numbers.
Somanyquestions
You guys are harping so much over this whole issue, it's getting sad.
blergh2point0
Perfect
Bojok1
I downvoted for the title your used and not for the meme you present
MrRee000
Annnd this is why I play 10 year old games
ronnaann
EA as old Ben? Nope
HogRed
The microtransactions scare easily, but they'll be back... and in greater numbers.
rylecx
Don't pay it. Simple as that. Stop spending the money and they'll stop charging it or go out of business
[deleted]
[deleted]
bad52292
They literally said so.
christianb333
Shouldn’t Ben be reddit?
SteveOfWarr
EA being Ben is more sinister
FarOrangeLex
I dont get this ea shitstorm, evryone just wanted more and more realistic games and now when the rich people have it way easier, it is bad
mastertrav666
Is this a joke that people think is serious and downvoting?
SkitzOnTheRitz
Check your moral compass. Because lying and hiding content behind paywalls is wrong. Being rich has nothing to do with it.
thegreatheed
The pay wall is not a 'wall'. It's an ALTERNATE path for progression.
FarOrangeLex
Its like buying a car. If you want it with additional ac or 4wd or whatever you got to pay more. That was the point of my joke
Meg4max
Where's all the amiibo hate? Almost 20 bucks a pop for crappy skins and drop boxes that should be unlockables/eastereggs.
SteveOfWarr
If we're going down that route then skylanders and Lego dimensions are the same if not worse by your reasoning
Meg4max
Yup. Fuck'em all.
EnthusiasticPoopslut
The microtransactions scare easily, but they'll be back... and in greater numbers.
[deleted]
[deleted]
Bob570
Dammit! The saying is "nip it in the BUD!!" Not butt!
SignificantDeficiency
The microtransactions scare easily, but they'll be back... and in greater numbers.
Naveedamin7992
The microtransactions scare easily, but they'll be back... and in greater numbers.
NitroTheEpic
The microtransactions scare easily, but they'll be back... and in greater numbers.
PascalCasedUserName
The microtransactions scare easily, but they'll be back... and in greater numbers.
YankeeDoodleYiddo
I remember the good old days when a brand new crash bandicoot game was $25 lol
TheAnimalBehaviourist
The days where i got Jak and Daxter for £20 and lived off my ps2 until about 3 years ago. Don't understand why PS4 games have updates...
RealHastaLaMuerte
Inflation
G3ologist
That was more like 40 bucks. And I think it cost more that 25 if I remember correctly.
MetaSomma
They were 30 for a good long time. Then 40. Then 50. Then 60. Now they're 70 with an extra 30 for a "season pass" and 20 for the "deluxe"
rlfcl
I felt a great disturbance in the Force, as if millions of voices suddenly made the same joke, and never went silent.
IlluminaBlade
If people keep talking about it EA can't just wait for everyone to forget.
FunkyHandsMcgee
IceCold01
iamalreadyaghost
May the Credit be with you
Sinjai
I upvote in the hopes that more people will see we can't let people get away with this.
Randomman96
Ah yes, upvoting an image that 90% of the people who would by the game will never see. So effective.
HorseMcFucker
Cutting their profits by 10% Is a huge deal. Hell, a 1% Drop would equal several billions of USD down the drain across the board.
PhiIIipJFry
is one game really making hundred of billions of dollars?
HorseMcFucker
I think you misunderstand how shareholders work. Let us say profits drop by 4$. Let's say there's 100 Million shareholders, there's more,1/2
AdmiralButtStuff
We didn't want $70 games. Micro transactions were the compromise. Of course they'll be back.
FreedomWaffles
micro transactions are fine as long as they don't affect gameplay. stick to cosmetics and shit like that.
Daeyelle
*australia laughs upside down* 70$ games eh? A lot of big name games can be up to 110$.
AdmiralButtStuff
Yeah you guys get fucked.
PrincessKikkey
Budgets are out of this world, like what the fuck, how much does games cost to create? Of course companies are trying to adapt. Times are/1
PrincessKikkey
changing, buckle up kids. Companies want their profit. Not trying to defend, I'm saying this is just one phase.
AdmiralButtStuff
You're right. The budget for GTAV was about $265m dollars.
PrincessKikkey
That's like... Lot of moneys. You don't make profit from that just by selling games. Sucks, but DLCs and stuff like that are mandatory for/1
PrincessKikkey
game studios and publishers. Right now we are living in test phase, what is right and what is wrong. How much is too much, etc... 2/2
HorseMcFucker
Source? Like, where's the source, the researched and backed article, that states that as fact?
AdmiralButtStuff
Really? You can probably Google the case for $70 games. This was more than 10yrs ago now so good luck. $ DLC, pre-order bonus blew up after.
HorseMcFucker
The burden of proof lies with the accuser.
AdmiralButtStuff
I didn't accuse.
HorseMcFucker
You made a claim, the same argument applies - The burden of proof lies with you.
ElPoloDiablo
That's bullshit and stop shovelling it.
ElPoloDiablo
https://www.youtube.com/watch?v=pHSso2vufPM
AdmiralButtStuff
It absolutely isn't. You're free to link or believe whatever.
ElPoloDiablo
All right then. Witcher 3 had a budget of $81 million. Skyrim had $85 million. Horizon Zero Dawn at $47 million. None of these needed 1/2
ElPoloDiablo
microtransactions and were priced at $60. They all also made massive profits. Maybe if you develop a good game you don't need to tack on DLC
AdmiralButtStuff
They are by far the exception, and if Witcher 1 had tanked the company probably wouldn't have been around for a second try.
ElPoloDiablo
Yes, they are the exception in the sense that they weren't desperate to tack on pointless microtransactions for another revenue stream.
ChronologicalMyopia
No, $20 "season passes" were the comprise. Then they went to $30, then $40, now pushing $50+, AND microtransactions. Fuck that. Fuck EA.
joshyjosh
You want a $70 season pass or microtransactions. Make up your damn minds.
BohemicAnemic
Yeah, and don't kiss them on the mouth when you're done.
xrufus7x
You forgot Collectors editions.
AdmiralButtStuff
No.
TheTitan94
Ah yes... Season passes used to be twenty euro and that was that
AdmiralButtStuff
Like the price of everything they've gone up in the past decade. And last time I bought a season pass I got 2 full DLCs that added tons.
TheTitan94
So everything has increased by about 150% in the last decade? No...
thevortexmaster
I remember a couple games in the early 90’s here being $130
Quaxx
Yes, Microsoft games always were 20 bucks more than others...
Aesurah
Australia?
thevortexmaster
Canada
Aesurah
Ouch. At least you got them close to the US release then yea?
thevortexmaster
Not sure but I assume so. I bought Donkey Kong Country for N64 at $120 when I was like 13. Before PS1 came out it was expensive!
AeonQuasars
I remember seeing tales of symphonia for GameCube at approx $90 6-7 years after its release. This was in Norway. Store is bankrupt now.
Aesurah
Australia has a price hike added to all software sold here, even iTunes stuff. The reason: they can (govt. Inquiry even said the same). 1/2
Aesurah
It's proof if we let the companies rip us off (lootboxes for example) they will do it for as long as they can. 2/2
PudgyPinkiePie
Tbf Tales of Symphonia is considered a "rare" game. It's also a fucking classic. Shoulda picked it up.
TheSpanishInquisitor
AAA games should be around $80 - $90, if you account for inflation and increased production costs.
GreenYawgmoth
It's funny, because all these indie studios manage to create games that look just as good and play better, all while charging ~$30 for them.
KevynDietz
Look, I like indy games just as much as the next guy, but the VAST majority of them don't look as good as a AAA title does.
Quaxx
The costs have been decreased. Back than we had a big box with multiple CDs in cases and manuals plus extras. Now you just download them.
thegreatheed
Completely irrelevant. Distribution costs are a tiny, tiny fraction of development costs.
TheSpanishInquisitor
Digital distribution costs are quite similar to physical ones. But back then games were made by 20-30 people, now it takes 100+.
AdmiralButtStuff
That's kinda my point. Back when they went from $50 to $60 there was a push for $70, but gamers shut it down. $ had to come somehow.
PiggyWobbles
agreed, how else can EA's CEO get paid 19m a year if they don't raise prices, its only fair
thegreatheed
If would only raise the price of Battlefront a little over $1 per copy to pay the CEO $19mill/yr.
PiggyWobbles
i know friend thats the joke
TheSpanishInquisitor
Agreed. And that's part of the reason we have so many indie games now. Cheaper, smaller in scope, but still fun.
stormegedendarklordofall
Indie games usually lack graphically, but make up for it with great gameplay at a great cost
PiggyWobbles
AAA games usually lack gameplay, but make up for it with huge advertising budgets
xrufus7x
Season passes, collectors editions.
AdmiralButtStuff
All of it. It's more profitable than $70 games ever would have been. It's all here to stay.
TheSpanishInquisitor
And if you want blockbuster AAA games, then you need to shell out. So we have DLCs, deluxe editions and now micro-transactions in them.
censoredbytheFCC
It was my understanding that it wasn't so much the microtransactions that sweet were the issue as the past to win aspect.
TheSpanishInquisitor
When you can unlock something that grants you a clear advantage exclusively with money, it's Pay-2-Win.
BohemicAnemic
They sell more than before so they get their money. GTA 5 for pc started at €45-50? According to wp 85mill copies sold up to nov 2017.
AdmiralButtStuff
And off a budget of $265m it took them 4.42m sales before they turned a profit. Countless other games don't sell nearly that well.
BohemicAnemic
That is a risk you take. GTA is great series, and even if the game wasn't very good it would most probably sell more than 4.42 millions.
AdmiralButtStuff
It's not just about making money game by game. They have to recoup losses for games that bombed /cover other expenses.
BohemicAnemic
EA know they will sell at that price. Personally I don't buy season passes, unless most of the content is good. Microtransactions no.
AdmiralButtStuff
Me either. I bought it for fallout 4 but not for rainbow six siege. Value wasn't there for the latter for me.
BohemicAnemic
Yeah, and Rockstar has continually been releasing free content for GTA Online.