I made a Dark Souls clone!

Feb 21, 2017 4:57 AM

jovialthunder

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147055

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2834

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130

I haven't actually played Dark Souls, but based on the gifs I'm pretty sure I got it right.

~ OK BUT FOR REALZ ~

I'm a neuroscientist-turned-game-designer and I'm making a game about my research on neural circuits: Crescent Loom.

BASICALLY, you put together floppy creatures and weave their brains with real neuroscience to explore a player-populated ocean ecosystem.

This is a player-created creature; by LunarPixel. There's something super satisfying about how it squeezes itself through those gaps. You can check it out in the online alpha : http://wick.works/demo2/?kraken

(if that link doesn't work, you can go here and just manually load "kraken")
http://wick.works/crescent-loom-demo/

I just added this hookshot yesterday! I was going for making something like a frogs' tongue but turns out it's also useful to move around.

The brain over there on the left has quite a pleasing symmetry.

Another player-created creature; by rroach. He's *crazy* good at making fish: here's another one that he spent 8+ hours on: http://imgur.com/o90ozRp)

 (there's a bunch more creatures over at the subreddit: https://www.reddit.com/r/crescentloom/ )

Here's the process of weaving a simple brain, step by step:

( ONE )
I stitch a few muscles, each of which creates a corresponding motor neuron.

( TWO )
I plop down a pair of pacemaker cells, which flip themselves on and off on an internal timer.

( THREE )
I connect the two pacemaker neurons and toggle their connections to inhibit (silence) one another (represented by the small circles instead of triangles). This causes the two cells to alternate.

This arrangement is called RECIPROCAL INHIBITION and it is the COOLEST. (I'll get back to it in a second)

( FOUR )
I connect the pacemakers to the muscles -- and watch the creature to which I just gave life promptly smack its face against the ground. Sigh. I am a patient god and I love 'em.

So, I really really like reciprocal inhibition. It's a small, simple microcircuit that has emergent properties and you see it ALL OVER the place in nature. Whenever you have two opposing muscle groups it's a good bet that it's involved (e.g. the extensors and flexors your arms -- it's why you don't have to think about tensing one half and relaxing the other in order to bend your elbow) .

Plus, it makes for an elegant circuit diagram tattoo. Science is flippin' beautiful.

This guy is brought to you by a video of a C. elegans roundworm getting latched onto and sucked dry to the soundtrack of a mournful violin: https://www.youtube.com/watch?v=vT8bms2RHe8

And here's the hookshot being used for predation. I was gonna connect it up to an eye instead of keyboard control but couldn't quite figure out a good way to do it. GIT ON IT.

Thanks for reading! It's been my dream to make this game for a long time and I'm really happy to be able to share it + some kickass neuroscience with y'all.

ALSO HEY GUESS WHAT there's a Kickstarter >>>>>>>>>
https://www.kickstarter.com/projects/wickworks/crescent-loom-stitch-muscles-weave-neurons-create

peaceeeeeee ~

Edit: d'oh, forgot to add the greenlight link >>>>>>
https://steamcommunity.com/sharedfiles/filedetails/?id=855730767

Looks a bit like flow meets spore.

9 years ago | Likes 6 Dislikes 0

I'm doing my part! GL!

9 years ago | Likes 6 Dislikes 0

Neat!

9 years ago | Likes 4 Dislikes 0

Looks really interesting, especially the programming of the brain.

9 years ago | Likes 20 Dislikes 1

QWOP SPORES :D

9 years ago | Likes 8 Dislikes 0

Pretty neat. I love seeing these as long as they're jot the same old tired concepts. Game design has always been interesting

9 years ago | Likes 3 Dislikes 0

I like all of this. Good job, sir.

9 years ago | Likes 2 Dislikes 0

9 years ago | Likes 4 Dislikes 1

Hey, I doubt that green light link will last very long.

9 years ago | Likes 2 Dislikes 0

Hmm, maybe >>> http://imgur.com/2DmcBox >>> unless you're talking about Steam Direct? Yeah, I paid the GL fee the day it was announced. x_x

9 years ago | Likes 2 Dislikes 0

Spore meets QWOP

9 years ago | Likes 327 Dislikes 2

So cancer meets cancer

9 years ago | Likes 2 Dislikes 1

That's the idea! Only using neurons to automate it. Hmm. I should make a QWOP clone just like this dark souls one...

9 years ago | Likes 78 Dislikes 1

That's really neat lad, hope it sells well and I will definitely grab a copy

9 years ago | Likes 4 Dislikes 0

As an avid gamer, student of psychology, and dabbler in neuroscience, you have my interest

9 years ago | Likes 2 Dislikes 0

da-na-na-naaaaaaaaaaa

9 years ago | Likes 2 Dislikes 0

Duuude! Awesome! Keep it up!

9 years ago | Likes 7 Dislikes 0

Thanks, I hope to! A lot depends on how the kickstarter goes. *fingers crossed* (actually more like *nonstop marketing + dev work*)

9 years ago | Likes 5 Dislikes 0

9 years ago | Likes 2 Dislikes 0

This is actually totally my jam

9 years ago | Likes 3 Dislikes 0

"Hey, that's pretty good"

9 years ago | Likes 5 Dislikes 0

QWOP Souls

9 years ago | Likes 4 Dislikes 1

AM I DOING IT RIGHT OP!!! /a/2FCyn

9 years ago | Likes 2 Dislikes 0

IT'S BEAUTIFUL

9 years ago | Likes 2 Dislikes 0

the guy dancing in the first gif matched PERFECTLY with the song i was listening to

9 years ago | Likes 3 Dislikes 0

Love me some reciprocal inhibition! Im a yoga teacher and Im always trying to describe it to students. Using strength to create flexibility!

9 years ago | Likes 2 Dislikes 0

Oh, whoa, I've never heard about it in reference to yoga! What's the story there?

9 years ago | Likes 3 Dislikes 0

I'll message you. It's too lengthy for comments!

9 years ago | Likes 2 Dislikes 0

This is really cool. I'm studying the nervous system right now.

9 years ago | Likes 2 Dislikes 0

Then you, kind soul, are precisely the target audience. Half the reason I'm making this is to give myself an intuitive sense of the science.

9 years ago | Likes 2 Dislikes 0

Looks a little bit like the under water bomb defusing level of the nintendo TMNT game...

9 years ago | Likes 4 Dislikes 0

...I hear a lot of comparisons, but that's definitely a new one.

9 years ago | Likes 3 Dislikes 0

backed :D

9 years ago | Likes 4 Dislikes 0

Thanks a bunch! I wouldn't be able to make this thing without bassasses such as yourself. ;)

9 years ago | Likes 2 Dislikes 0

:D i went for the alpha build one. i like watching games grow

9 years ago | Likes 3 Dislikes 0

What software do you use for the 2D physics?

9 years ago | Likes 3 Dislikes 0

I'm writing the whole thing in Monkey X (pretty obscure, same thing Crypt of the Necrodancer is in) am am using Box2D for the physics.

9 years ago | Likes 3 Dislikes 0

Thanks!

9 years ago | Likes 1 Dislikes 0

Can't wait to see this baby on steam! keep up the awesome work OP!

9 years ago | Likes 3 Dislikes 0

Ohh, d'oh! I should post the Greenlight link! Doing that now.

9 years ago | Likes 3 Dislikes 0

I almost never but games at full price on Steam, but for this I'd make an exception! Your Medium post was incredible too. Best of luck!

9 years ago | Likes 5 Dislikes 0

Spare the medium link good sir/ma'am?

9 years ago | Likes 1 Dislikes 0

This is awesome. I think this might be the first greenlight I give a thumb up!

9 years ago | Likes 3 Dislikes 0

Thanks! It means a lot to me.

9 years ago | Likes 2 Dislikes 0

Simplistic games like these need to have really good soundtracks/ambience.

9 years ago | Likes 5 Dislikes 0

I totally agree. I think the current music is OK (from Kevin MacLeod, incompetech.com) but I'm looking forward to getting custom music done.

9 years ago | Likes 4 Dislikes 0

I'd be down for such, if open. https://soundcloud.com/molotovbliss/egotistical-hello-the-arecibo

9 years ago | Likes 1 Dislikes 0

Rad! I've added you to the list of people to reach out to when the time comes!

9 years ago | Likes 3 Dislikes 0

Awesome appreciate the consideration, and plan on checking out the green light.

9 years ago | Likes 2 Dislikes 0

I read "Player created" and all I can imagine is people making dicks everywhere. Dicks where you go. "Oh I bumped into another dick."

9 years ago | Likes 71 Dislikes 1

Bumped into another dick, just like in real life

9 years ago | Likes 2 Dislikes 0

Well, you're not wrong.

9 years ago | Likes 3 Dislikes 0

Welcome to spore day 1

9 years ago | Likes 6 Dislikes 0

And days 2 through n

9 years ago | Likes 4 Dislikes 0

brb...installing spore again...

9 years ago | Likes 1 Dislikes 0

Ughhhh yeah and it doesn't help that the two main shapes are circles and rods. The Dick Problem is one that I've been... wrestling with.

9 years ago | Likes 39 Dislikes 0

Now all you need is an acid spitter

9 years ago | Likes 2 Dislikes 0

Don't bother trying, it's a waste of time to go against human nature. Monetize it - make a breeding expansion so it's contained.

9 years ago | Likes 4 Dislikes 0

You may as well accept it and add in a feature where you can "squirt" stuff.

9 years ago | Likes 6 Dislikes 0

Maybe you can beat them to it and make it a feature. Reproduction with each generation having a chance to mutate.

9 years ago | Likes 10 Dislikes 0

+1, probably the best suggestion I've heard yet. One related thought was to be able to lay eggs places function as one-time-use save points.

9 years ago | Likes 9 Dislikes 0

Well, everyone is wrestling dicks all the time in any case, so...

9 years ago | Likes 18 Dislikes 0

Omg you made me throw up from laughter hahahaha

9 years ago | Likes 2 Dislikes 0

Looks more like the cell portion of Spore than dark souls

9 years ago | Likes 141 Dislikes 4

It also reminded me of the android app "cell lab" which has a somewhat similar idea, but an different approach. It is really fun, too.

9 years ago | Likes 5 Dislikes 0

Looks ntn like darks souls such a dumb comparrison to open with.

9 years ago | Likes 1 Dislikes 1

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9 years ago (deleted Oct 21, 2024 11:32 PM) | Likes 0 Dislikes 0

Wow, how did I miss that? That is really fucking funny. Imma download this in a bit, looks like fun.

9 years ago | Likes 1 Dislikes 0

You can actually play it in-browser! : http://wick.works/crescent-loom-demo/

9 years ago | Likes 1 Dislikes 0

Ohhh I get it now! Hahaha But That is a fan made video joke because the game is not like that at all. Might be why your post is struggling

9 years ago | Likes 10 Dislikes 1

Spore is def. a major influence. Or the concept of it at least. For interesting player-made creatures, they gotta be functionally different.

9 years ago | Likes 34 Dislikes 0

It he game turned out really cool! I love user creation games

9 years ago | Likes 5 Dislikes 0