RogueLeader23
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Just a Walk in the Park was transferred to Open RCT2 for a 100 year anniversary live steam. This shot showcases the hedge maze in its entirety.
Open RCT2 opened up many options to the park management, but one option was used rather excessively.
At year 191, an additional 239 guests were allowed into the maze. Within mere days, these happy guests who braved one of the longest queue lines in the world (second only to most DMVs) showed signs of defeat due to severe overcrowding and a few of the original sixteen guests shedding light on the sheer size of their challenge ahead. "Not even death can find you" was muttered countless times by these ghostly and eternal beings.
Those new contenders had a head start though. Fifty years prior, three new attractions were built to increase the park's popularity. A 1,135ft observation tower for guests to try and map out the maze was constructed first, followed by a 2mph chairlift and 5mph stand-up rollercoaster. The coaster sat above the chairlift, and each ride followed the general path throughout the hedge maze, passing each checkpoint. Both rides were just under 13,000 feet and lasted around 4 "game years".
Some guests who embarked on these journeys suffered from mild PTSD, as countless hours during the ride were spent sitting (or standing) through severe storms and listening to the echoes of lost souls begging for rescue or sweet sweet death.
At year two-hundred sixty-three, the maze had its first champion. We would like to congratulate Regina F., one of the original sixteen challengers, for completing Just a Walk in the Park. Seen just outside the maze's exit, Regina is currently boxed in in order to be interviewed and checked by a medical team. She has only been muttering the words "I can't find the park exit" and "I have the strangest feeling someone is watching me."
Is this, perhaps, the eyes of Death? Is Regina feeling naked beyond the hedge maze? Her life was at a standstill inside. And now being back out in the world, many years later, would she consider going back into Just a Walk in the Park?
Six years later, we find Beverley P. once again near the maze's entrance. So much progress has now been lost. We can only assume she returned to the comfort of her "hedge family", only to find many more guests have been sacrificed to the maze. Beverley may feel she's the one to blame for this unfortunate event. Leaving her hedge family to seek out the maze's exit.
Regina F. gives hope to many of Just a Walk in the Park's challengers. As for Beverley P., all hope may now be lost.
This is the second to last update for this project. Many of us were hoping to see Bev succeed in finding the exit. Once she does, the final update will be posted. But that could be months, or years away. Live streaming her journey will occur once or twice a month, if anyone is interested. But as for now, let's congratulate Regina F. for successfully navigating Just a Walk in the Park.
Finally, here is the map image of the maze. The bottom-left corner is where you will find the entrance and exit, if you feel brave enough to follow in Regina's footsteps.
And thanks to everyone who requested updates on this project. It's been a very interesting journey, and I will post the final update whenever Beverley P. reaches the exit. Original Post - https://imgur.com/gallery/KBfv5
Update 1 - https://imgur.com/gallery/vmHY0
Update 2 - https://imgur.com/gallery/rgJmW
Update 3 - https://imgur.com/gallery/IVODx
ferlathin
MiguelCardoso808
I got try using it in World Painter to see/play it in minecraft.
cardman
Would be awesome if there was a way to create a 'trap door' near the exit. Pick path 1: exit the park, pick path 2: return to the start.
noimthebatman
I used drown guests caught littering or vomiting on my walkways.
Wafflevore
As a DM, this is going in the campaign somewhere as an optional side quest
UmmRonYourOn
agitatorific19000
Now set uo a food court below the spot where the rollercoaster is missing a piece of track then make food free at the food court...
RogueLeader23
And I thought I was the evil one.
QuiteADapperAsshole
I BELIEVE IN BEVERLY P.
Pryotra
4 years OP? You need to kick them out. That's 4 years worth of food they snuck in to avoid buying park food.
dustmywets
LuzOb
I want to get off MR BONES WILD RIDE
SaberTheKingofKnights
THE RIDE NEVER ENDS
Lkklltt21
I want to get off MR BONES WILD RIDE
Davidnfilms
Whyyy... why...
M2THE49
The carpool will arrive in 1 hour.
JstAnothrLurkr
Where can we play it tho
GentlemanBart
Is there a possibility of a heat map? I am really curious of any patterns maybe occuring
durpy
this guy gets the big picture.
RogueLeader23
Patterns I've noticed (watching clusters of guests) are usually within maze areas where there are many different routes to take.
HPWombat
I did a bucket fill of the entrance/exit area, and it looks like most of the maze isn't even accessible!
RogueLeader23
The image is apparently missing openings from the actual maze. Something I found out after this was posted. But hey at least it's solvable
LiterallyYourGrandpa
I feel like the music when the Obelisk shows up in 2001 A Space Odyssey should be playing when I see these posts.
weeataku
you're satan, you know that? Make them pay for the bathrooms, in the middle of the map.
NeilTysonsAstrophysics
Or just put a janitor in the middle of the maze
cheeseguy3412
... I would fertilize the maze instead. :D
Duendes
Charge for use of the bathrooms, but don't give directions how to get there.
HighlightersAnonymous
1 hour into any real person trying the maze.
Uhmcaitlin
Best use of this gif I have ever seen +1 and Bravo
com19
5 and 33
theshadowrealmyugiboy
This is advanced evil
Troyificus
For some reason this whole thing reminds me of 'I Have No Mouth and I Must Scream'.
TheSlackerKing
"I do not like Mr. Bones Wild Ride"
pallosalama
"Favourite ride: A Walk In The Park"
RogueLeader23
Good thing this is more intense. No offense, Mr. Bones.
RobertJones57
Pro tip to any maze. Because it is a giant closed loop at the start you can put your hand on a wall and you will alw6get to the end
pallosalama
And what if the wall is made of something that you can't go through
RobertJones57
It doesn't matter what it is made of. You are not going through the wall. You are just following it.
pallosalama
Looks like I were following different thought process, well thought RJ.
RobertJones57
I theory a maze is made of only two continuous interweaving lines.
sweetfeetpete
Reminds me of the Black Mirror Christmas special
Metatrona
Reminds you of which part of that episode?
sweetfeetpete
Wasn't that the one where people were put in a digital world that could be sped up, so on the inside it would feel like 100 years in a sec?
TresusIbor
Why the hell would you put it at that speed unless everyone was hooked into it?
QuiteADapperAsshole
It's used as torture to "break" the residents will and make them submit as a personal assistant to... Themselves.
ChromeBadger
You should probably watch the episode, but there's some pretty messed up torture they do with it.
lacunae8
Dora Dora Dora!
HPWombat
Tora Tora Tora!
stubj6790
Filled inside/outside of maze.. http://imgur.com/XDO9iWf
RyanAndTheQuestForWorldDomination
So the red is the path you would take if you kept your hand on the left wall and the black is if you put your hand on the right side?
stubj6790
Kinda yeah. but you'll find all the dead ends first. just follow the path so you're directly between the two colors the whole time.
AegisPants17
Another thing to make in Minecraft.
RogueLeader23
Already in the process.
AegisPants17
Nice! Any chance I could see some screenshots?
RogueLeader23
Someone else has been working on it. Not sure how far they've gotten
Omitat
How long in real-time has she been wandering...?
RogueLeader23
Around sixteen hours, give or take.
puddin151
can someone take the map of the maze and make one of those maze solving things where it fills with red?
Kidiri
Yes.
cheersphilip
You're welcome
;)
cheersphilip
I used photoshop. Took like two minutes
JajarlTruc
.
ottopee
Dot
Utahard
.
cheeseguy3412
Zechie
MerToo
ha, username relevant
AxellTheDragon
https://media.giphy.com/media/UgM7H8OEmf4mQ/giphy.gif
Durango
It do seem a big part of the part is not accessible. I might be wrong but I don't see any opening to "green"
CptBronson
I'm not familiar with the game. Maybe checkpoints are teleporters?
Gigzur
Not even a computer can find the exit...
IllegalDuckling
But one did.
RogueLeader23
I reviewed the image and unfortunately, this didn't pick up a few openings (towards the right). There's one opening, but two are missing
Durango
Damn, I though that would have been a smart way to ease the process. Seems logical and better, though. Thanks for the answer!
LapisSea
I wrote a maze solver in java a few months back. This is the solution it gave me. http://imgur.com/Zrv2S2j
randomimgurlurker
.
sonofcyrus138
Checkpoints though.
circlebreaker
Dude, sweet!
greenking13
If someone were willing to translate the maze into a matrix array format, I have a program that MIGHT be able to do so. (Pls no)
TheCharacterLimitInUserNamesIsALargeNumberAndIWillAbuseThatFact
I'm going to write a quick tool using Allegro5 that implements A* pathfinding to find its way through the maze, brb.
LapisSea
I already did it in java. https://github.com/LapisSea/AMaze-
Carni616
.
birdloverlovesbirds
Yes, ill do the same
VivoImago
.
hilburn
.
AshPed
I'd like to know how you get on with it.
TheCharacterLimitInUserNamesIsALargeNumberAndIWillAbuseThatFact
Update 2, added automatic start and end point search, and a shortest path traceback view,
CongoPeafowl
.
TheCharacterLimitInUserNamesIsALargeNumberAndIWillAbuseThatFact
I guess update 1, A* pathfinding with distance based heuristics done, and am able to read a map. I need to make the map in the OP compatible
TheCharacterLimitInUserNamesIsALargeNumberAndIWillAbuseThatFact
greenking13
Pretty fucking badass, although for a moment I was wondering how the hell you did that so fast in C++. What is Allegro5 precisely?
thatoneflyfishingbum
.
ImguriansFillMySaltReservoir
While the other part is obscured in the map, the maze still seems solvable with what we've got
IllegalDuckling
All of these maze solvers, showing that OP is a FRAUD!
LapisSea
Huh... I got this. http://imgur.com/Zrv2S2j
ImguriansFillMySaltReservoir
It's likely just a side effect of the method I use. I used a "right turns" first rule to solve it. Left turns are probably better here
RogueLeader23
That's the shortest way. Whatever program you used (ms paint? lol) found the simplest way.
LapisSea
Lol that's not paint xD That's a program I wrote for walking trough mazes and tracing it's path.
LapisSea
That looks so satisfying! :) https://www.youtube.com/watch?v=1Bt6M9XKjeA
stubj6790
Much of the maze is either inaccessible or dead ends... http://imgur.com/XDO9iWf
stubj6790
I'll add that black is the "inside" and red is the "outside" of the maze
MrXandHisNewHat
You highlighted the walls and not the path. Any break in the maze shows up as dead space using your method.
stubj6790
Isn't that the point? If i fill in the path, all accessible areas will be the same color, dead ends included. (1/2)
stubj6790
By highlighting the walls, just follow the path between red and black walls.
MrXandHisNewHat
The map isnt a continous wall from the entrance so there are gaps where your highlight breaks even though there are viable paths.