Nov 24, 2017 12:06 AM
r4jvr
228013
6636
102
nevergoingtogiveyouupnevergoingtoletyoudown
They push current technology to the limit. Sonny's fur was way ahead of the game when Monster Inc came out. Took hours to render frames.
GiantCircumcisedElephantPenisInsideOfAnOrangutang
If you watch cars 3 there is also detail like this in every scene, like smoke and dirt on the cars and grass etc.
DarkVelvet03
Vexilaris
next day repost
OolongOogenesis
I feel that Pixar films have dipped in quality for the past decade.
airmack
english
BlargKing
Meh. Just a normal map.
GiantPaws
They model shirt stitches, but forget to give the guy arm hair or pores on his skin...
evilmonkeyjoe
Shading team. It's a volumetric shader generated at render time.
OmgOptimized
And don't forget the fuzz of the fabric either!
WannabeImgurian
People freaking out when its just a texture and a shader, an impressive shader but still just a shader
HungryFreaks
Where is his arm hair tho?
boccs
The man routinely slips into a skin tight spandex suit. It's not unreasonable to believe he keeps himself as smooth as possible.
frostman233
Pixar is our new overlord.
trs451
Everyone is losing their shit on this. It's really pixars lighting and animation that sells it
Ultimaniac
This is the only good thing about waiting this long for a sequel. CG has improved so much since then.
temporarilyhuman
"weave of"
magichal
ReptarCrunch
Graphic Artist here, it's easier than it looks with programs like Xgen.
mariachia
Wow that’s... incredible...
Priortox
kojenk
fuck the knitting you can see the subtle mini-fuzz from the micro-strands coming apart
i take it back. Each stitch in the knitting is unique and the color of pixels in one do not match the other. Individual woven.
they also stretch and warp as stitching does when connected to the cuff
houseofnifty
This title is a fucking trainwreck
suburbanhyena
even the fuzzle...
movethebongos
They didn’t model each thread or anything. It’s just good use of material, texture and lighting on a plain 3D-model.
Comradesjeltonarmy
Sorry to burst your bubble but that is a texture. They just assign it to the asset and boom knit detail on any object. They do great work 1
But that detail should be given to the artists and not the animators. But it is cool how technology works though.
fellowimgurean
The knitting *on that shirt
BeardedHabilis
They actually bring in tailors and fabric experts that basically make and show the sim and modellers how to make the clothes irl.
TheseAreMcSqizziesNuts
I think it's more impressive that knit held and didn't slide up his bicep when he flexed
clutchthepearls
Well it's a knit, not woven.
FlyingTigerRose
Thank you, Edna!!
DontJewishYourOvenWasHotLikeMe
Incredibles 3: Coming in 2040 (With slidey shirts)
aninvisiblemaniac
underrated comment chain here
Oh that was serious
IFoundABodyByTheLake
Plot holes
Superchief86
They have a good tailor.
zerovanity59
They have been working on clothing on different characters since at least Toy Story.
TEHTROLLZOAR
I think Drax has better reflexes than you. He would never let something like that go over his head.
I see the squeal is not going to play the time straight like Toy Story 3, but have a short time between original and squeal in universe.
coderanger
The fuzz is hard, but the knit pattern is probably a normal map texture with some randomization?
Neoqueto
That's either a sophisticated procedural shader, or diffuse map + parallax map (normal maps are passé, it's 2017) and simulated fuzz.
ThisWillNotEndWell
Nope
ThrowMamaFromTheTrain
Oh, well that explains it.
The stitching is altering itself where it attaches to the cuff. The stitches are also varied from each other. none of the pixel colors match
coreyjayb
Yet his nose connects to his forehead
TapdancingGiraffe
Lol
AngryDesigner
That’s called character design bud
stylization and avoidance of the uncanny valley, friend
mulanisnotaprincess
The uncanny valley mate, trust me, you need his nose to connect to his forehead like that
SomeCrazyNerd
Could be a bit more realistic than this but yah.
Cinurwe
His head was originally designed to resemble a Spartan helmet.
**stylized**
ohDannyBoi
I mean...all noses connect to foreheads.
YELLOWnotYELLOW
What does your nose connect to?
WarlocknLoad
dasphantom
Thank you.
Idontknowwatiexpected
Norm13
Yeah, if animations start looking too human, we actually find them very creepy. So animators purposely make them non-human like to avoid it
Final Fantasy: The Spirit Within
Winterboer
Uncanny Valley effect?
StraightDownThumps
Polar Express? Polar Express.
UnabashedBasement
Yeah, their faces look like they’re from a video game cutscene or something. It’s definitely in the uncanny valley.
Falos
aka Uncanny Valley (better realism is good until X then it's harmful, unless you skip the valley to reach Indistinguishable)
5P4C3M4N
Rumor has it that when they originally animated the water for finding memo it was too realistic and they had to dumb it down a bit
Chilimags
Anyone else read it as finding meme-o?
TheRealDurdan
The rumour was expressed in the special features of the movie, so pretty reliable haha
srsgiraffe
Well yes, Pixar can do photorealism https://pixarplanet.com/blog/wp-content/uploads/2015/11/TheGoodDinosaur561434ef7b4e2.jpg
res20stupid
They brought in a camera expert in order to recreate glare, zoom and dust debris on cameras for WALL-E. He was awfully confused because (1/2
a cameraman's job is to prevent such issues but WALL-E did it for a stylistic choice
misterfister101
Not rumor it's fact. People drowned in the original showing.
Hahaha!
ChaosandChaos
He's got lifeless eyes, black eyes, like doll eyes...
MidnightAtMandS
That's what I call immersion
TheGriffin
Finding memo huh? I do that every day. Nobody tells me anything at work
Shots like that are pretty easy to do now with more realism. Although they have paved the way for a lot of things
DanteLidge
Yea, I heard that, but they turned it up to max in the good dinosaur
twothousandfourhundredseventytworice
Not a rumor. Tru shit
ImgurCelebrity
Rumor has it the original version of Toy Story melted God's face, so now he hides in shadows, and that is why he is not seen anymore.
carlitos333
Lol your funnt
LapisSea
I worked with animations of water ( ) and its terrifying to think how much compute power they needed for that
Halflingflinger
Yeah, automated fluid dynamics in animation/3D is.. horrifyingly resource-intensive.
lol that was final high quality render... there is so little geometry to render ;) https://youtu.be/qbe7jDX6EGM
Yeah it took my i7-4790k and 2 sli GTX-970s solid 40 hours to simulate and render that 60fps 10 sec animation...
*nemo
Bashtur
No they retconned that. Didn't you get the Memo?
TheMightyCock
Well clearly he didn't find it
I didn't even fucking notice at first.
dukenukemforpresident
I loved finding tps reports!
litterallysatan
Although meme-o would be quite cool
OurLordLucifer
Nobody Upvote. The number is perfect
darkjedi70
Is there any footage of it?
TheOriginalCarl
.
DpsGato
Cameron64
Jonnyred25
cowsarekool
smallcreations
Loser37
IfILikeYourJokeITellYou
UntamedColour
thecrookshaft
kolaaa
wickernerd
ty!
cookie111
ICallPeoplesBullshit
I don't always doot but when I do... .
Agunslingerborn
BeBopALulaHelaJavlaDan
Jack off time!
RUBIX3D
DeezBananas
SociallyAwkwardCanadianMoose
gummybears4life
TheEmporer
The youtube link posted, 2:45 in
CatzEyes93
quality 360p "facepalm:
whatsanubian
The real hero.
RayMC
I can believe that. The water in Finding Dory was the best I've ever seen. Not necessarily the physics of it, but the texture and the (1)
that they rendered out waves a quarter of a mile out. Still, b/c the textures are more appealing to me, I still say Dory was the best. (3/3)
clarity where amazing. The physics were great too, but as people have pointed out, Moana takes the cake for water's movements. I think (2)
JHawke
Clarity? Water? #ConfusedLooksFromTheDutch.
BannedForNSFW03
My father believes that I'm a dumb.
jackalope2196
Have you talked to him about it?
AHHAHAHAHAHAHAHAHAHAH
n0n53n53
ThermoNuke
Can confirm.
SsSsSs111112232
Are you my father?
No, I'm dumb.
Did you just answer your own question?
TheLeastICouldDo
Been to Pixar headquarters a few times. Trust me the animators want to be putting in 16 hour days and hate taking time off
aCoolBreezeOnAHotSummerDay
I hope it lasts now that they’re part of Disney though. Big corporate is gonna look to cut costs & raise profits eventually one day.
TheSpeakerOfTheHouse
I would have thought they'd be generating the thread in the material procedurally.
Jacko707
1. Animation is super fucking rewarding. 2. Animation takes for fucking EVER
not surprised,this is their art and passion.it's like making a baby that takes longer than nine months and having to put it out to be judged
Sheepyhead
Doubt all of them want to do that all the time
easysteezyweezy
My relative is an animator there actually, the animators have the most unbelievably cool "work spaces".
ShifuYaku
I'd love to work there. What sort of things do I need to be doing to get there? That would be a great question for your relative :)
Fyrepony
Sounds like stockholm syndrome
CheeseborgarSoop
v
They used to share a building with the Carroll Williams Advertising agency. My ex was the receptionist for both companies.
BustersFakeHand
Can confirm, a friend of mine was a Pixar intern and they love putting in the extra hours
IiteraIIy
wow, I'm an animator and animating is a pain in the ass for me. I dream to work at such a positive studio.
yournewpoodleoverlord
Starting out is tough but it gets easier. I'm with my third studio now and it's so much better :) A good team makes all the difference!
sas123567
Well you told us. It's The Least You Could Do.
boodloop
Is charpu one of them
dragginrockers
Possible.
ADemocraticBOI
Working on what you love. I'm happy for them.
ThaEnder
Can't wait for Cars 4! /s
schattenwesen
As an indie dev I can confirm
TheGreatAku
Well there's that, but mostly it's that animator salaries are expensive, so hourly employees are really pressed for time.
ItsNotASchoonerItsASailboat
And in an awesome environment
ThailandExpress
SkeuomorphicallyInclined
I sell houses in the area. They need to work 16 hours or their cubicle will be bigger than their house.
This neighborhood is way to pricey because people like them make enough money to price out everybody else
Also because a LOT of people want to live here and local regs and politics make it hard to build new housing.
domenick91
Uhhhh. That's gotta be Pixar specifically. As a VFX artist, 16 hours is pushing it. We don't get paid overtime and would kill for 8 hour day
[deleted]
lilliflowertittipower
Trust me, not even Pixar artists want to stay 16h a day cos of a "director" changed his mind 20 times on the type of shirt design he wants..
Fuck. That.
I always wanted to work at ILM during school. Then when I actually started working, I wanted my evenings back to see friends and family
MrWhiteSugar
Texturing team, not animators
potatotheloaf
Exactly what I said to my husband, I feel so smurt
Kaesden
Maybe each individual fiber is animated... you don't know...
destruckt
Are we talking about algorithm here?
There special options in most 3D softwares to do such things, same as hair, they control the density and length of hair, but it's stiil
Allot of work and time.
legalisegaymarijuana
Ah yes, texturing, I totally know what that is...
Texturing is when you add a 2D picture on to the 3D model, if the model is a human, you first build it's shape in the 3D software, and then
Add the texture, the color of its skin, cloths, or whatever is needed as a visual addon to the base model.
Look carefully at the skin on your hand, it has "texture", both color and small holes that hair comes out of, if you look even closer, you
weaselymidget
More likely scene. "Dude did you stay here all night?" *Twitching eyes* "5 more hours, the shirt is almost perfect."
TheStealthHippopotamus
Mgnt: But there is a thread sticking out. E: THAT ADDS REALISM!! 200 hours we spent on that thread. Tim gave his life for that thread!
Working as an hourly contractor: "dude have you been here twelve hours?" "Nope I left four hours ago as it clearly says on my time sheet"
SocoFox
Salary. There are no hours.
My last job was for a company you know very well. I was an hourly contractor and regularly worked off the clock because I enjoyed the work
My job is in an industry that has no holidays. I was making stuff for Thanksgiving and working from my laptop in the kitchen.
jadefishes
Yep. Always a delight. I've put in so many unpaid extra hours because of "will die to meet deadline" work ethic.
Art school teaches you to function with little sleep. Art is life. Do the art! Also helped locate 7-11 in the area for 3 am slushies
Also worked as an hourly contractor, never worked for free
In my case the job was really goddamn cool an the only reason I even wanted money for it was to pay rent so I could come back and work more
nevergoingtogiveyouupnevergoingtoletyoudown
They push current technology to the limit. Sonny's fur was way ahead of the game when Monster Inc came out. Took hours to render frames.
GiantCircumcisedElephantPenisInsideOfAnOrangutang
If you watch cars 3 there is also detail like this in every scene, like smoke and dirt on the cars and grass etc.
DarkVelvet03
Vexilaris
next day repost
OolongOogenesis
I feel that Pixar films have dipped in quality for the past decade.
airmack
english
BlargKing
Meh. Just a normal map.
GiantPaws
They model shirt stitches, but forget to give the guy arm hair or pores on his skin...
evilmonkeyjoe
Shading team. It's a volumetric shader generated at render time.
OmgOptimized
And don't forget the fuzz of the fabric either!
WannabeImgurian
People freaking out when its just a texture and a shader, an impressive shader but still just a shader
HungryFreaks
Where is his arm hair tho?
boccs
The man routinely slips into a skin tight spandex suit. It's not unreasonable to believe he keeps himself as smooth as possible.
frostman233
Pixar is our new overlord.
trs451
Everyone is losing their shit on this. It's really pixars lighting and animation that sells it
Ultimaniac
This is the only good thing about waiting this long for a sequel. CG has improved so much since then.
temporarilyhuman
"weave of"
magichal
ReptarCrunch
Graphic Artist here, it's easier than it looks with programs like Xgen.
mariachia
Wow that’s... incredible...
Priortox
kojenk
fuck the knitting you can see the subtle mini-fuzz from the micro-strands coming apart
kojenk
i take it back. Each stitch in the knitting is unique and the color of pixels in one do not match the other. Individual woven.
kojenk
they also stretch and warp as stitching does when connected to the cuff
houseofnifty
This title is a fucking trainwreck
suburbanhyena
even the fuzzle...
movethebongos
They didn’t model each thread or anything. It’s just good use of material, texture and lighting on a plain 3D-model.
Comradesjeltonarmy
Sorry to burst your bubble but that is a texture. They just assign it to the asset and boom knit detail on any object. They do great work 1
Comradesjeltonarmy
But that detail should be given to the artists and not the animators. But it is cool how technology works though.
fellowimgurean
The knitting *on that shirt
BeardedHabilis
They actually bring in tailors and fabric experts that basically make and show the sim and modellers how to make the clothes irl.
TheseAreMcSqizziesNuts
I think it's more impressive that knit held and didn't slide up his bicep when he flexed
clutchthepearls
Well it's a knit, not woven.
FlyingTigerRose
Thank you, Edna!!
DontJewishYourOvenWasHotLikeMe
Incredibles 3: Coming in 2040 (With slidey shirts)
aninvisiblemaniac
underrated comment chain here
aninvisiblemaniac
Oh that was serious
IFoundABodyByTheLake
Plot holes
Superchief86
They have a good tailor.
zerovanity59
They have been working on clothing on different characters since at least Toy Story.
TEHTROLLZOAR
I think Drax has better reflexes than you. He would never let something like that go over his head.
zerovanity59
I see the squeal is not going to play the time straight like Toy Story 3, but have a short time between original and squeal in universe.
coderanger
The fuzz is hard, but the knit pattern is probably a normal map texture with some randomization?
Neoqueto
That's either a sophisticated procedural shader, or diffuse map + parallax map (normal maps are passé, it's 2017) and simulated fuzz.
ThisWillNotEndWell
Nope
ThrowMamaFromTheTrain
Oh, well that explains it.
kojenk
The stitching is altering itself where it attaches to the cuff. The stitches are also varied from each other. none of the pixel colors match
coreyjayb
Yet his nose connects to his forehead
TapdancingGiraffe
Lol
AngryDesigner
That’s called character design bud
OolongOogenesis
stylization and avoidance of the uncanny valley, friend
mulanisnotaprincess
The uncanny valley mate, trust me, you need his nose to connect to his forehead like that
SomeCrazyNerd
Could be a bit more realistic than this but yah.
Cinurwe
His head was originally designed to resemble a Spartan helmet.
SomeCrazyNerd
**stylized**
ohDannyBoi
I mean...all noses connect to foreheads.
YELLOWnotYELLOW
What does your nose connect to?
WarlocknLoad
dasphantom
Thank you.
Idontknowwatiexpected
Norm13
Yeah, if animations start looking too human, we actually find them very creepy. So animators purposely make them non-human like to avoid it
OolongOogenesis
Final Fantasy: The Spirit Within
Winterboer
Uncanny Valley effect?
StraightDownThumps
Polar Express? Polar Express.
UnabashedBasement
Yeah, their faces look like they’re from a video game cutscene or something. It’s definitely in the uncanny valley.
Falos
aka Uncanny Valley (better realism is good until X then it's harmful, unless you skip the valley to reach Indistinguishable)
5P4C3M4N
Rumor has it that when they originally animated the water for finding memo it was too realistic and they had to dumb it down a bit
Chilimags
Anyone else read it as finding meme-o?
TheRealDurdan
The rumour was expressed in the special features of the movie, so pretty reliable haha
srsgiraffe
Well yes, Pixar can do photorealism https://pixarplanet.com/blog/wp-content/uploads/2015/11/TheGoodDinosaur561434ef7b4e2.jpg
res20stupid
They brought in a camera expert in order to recreate glare, zoom and dust debris on cameras for WALL-E. He was awfully confused because (1/2
res20stupid
a cameraman's job is to prevent such issues but WALL-E did it for a stylistic choice
misterfister101
Not rumor it's fact. People drowned in the original showing.
SomeCrazyNerd
Hahaha!
ChaosandChaos
He's got lifeless eyes, black eyes, like doll eyes...
MidnightAtMandS
That's what I call immersion
TheGriffin
Finding memo huh? I do that every day. Nobody tells me anything at work
trs451
Shots like that are pretty easy to do now with more realism. Although they have paved the way for a lot of things
DanteLidge
Yea, I heard that, but they turned it up to max in the good dinosaur
twothousandfourhundredseventytworice
Not a rumor. Tru shit
ImgurCelebrity
Rumor has it the original version of Toy Story melted God's face, so now he hides in shadows, and that is why he is not seen anymore.
carlitos333
Lol your funnt
LapisSea
I worked with animations of water ( ) and its terrifying to think how much compute power they needed for that
Halflingflinger
Yeah, automated fluid dynamics in animation/3D is.. horrifyingly resource-intensive.
LapisSea
lol that was final high quality render... there is so little geometry to render ;) https://youtu.be/qbe7jDX6EGM
LapisSea
Yeah it took my i7-4790k and 2 sli GTX-970s solid 40 hours to simulate and render that 60fps 10 sec animation...
5P4C3M4N
*nemo
Bashtur
No they retconned that. Didn't you get the Memo?
TheMightyCock
Well clearly he didn't find it
Halflingflinger
I didn't even fucking notice at first.
dukenukemforpresident
I loved finding tps reports!
litterallysatan
Although meme-o would be quite cool
OurLordLucifer
Nobody Upvote. The number is perfect
darkjedi70
Is there any footage of it?
TheOriginalCarl
.
DpsGato
.
Cameron64
.
Jonnyred25
.
cowsarekool
.
smallcreations
.
Loser37
.
IfILikeYourJokeITellYou
.
UntamedColour
.
thecrookshaft
.
kolaaa
.
wickernerd
ty!
cookie111
.
ICallPeoplesBullshit
I don't always doot but when I do... .
Agunslingerborn
BeBopALulaHelaJavlaDan
Jack off time!
RUBIX3D
.
DeezBananas
.
SociallyAwkwardCanadianMoose
.
gummybears4life
.
TheEmporer
The youtube link posted, 2:45 in
CatzEyes93
quality 360p "facepalm:
whatsanubian
The real hero.
RayMC
I can believe that. The water in Finding Dory was the best I've ever seen. Not necessarily the physics of it, but the texture and the (1)
RayMC
that they rendered out waves a quarter of a mile out. Still, b/c the textures are more appealing to me, I still say Dory was the best. (3/3)
RayMC
clarity where amazing. The physics were great too, but as people have pointed out, Moana takes the cake for water's movements. I think (2)
JHawke
Clarity? Water? #ConfusedLooksFromTheDutch.
BannedForNSFW03
My father believes that I'm a dumb.
jackalope2196
Have you talked to him about it?
jackalope2196
AHHAHAHAHAHAHAHAHAHAH
n0n53n53
ThermoNuke
Can confirm.
SsSsSs111112232
Are you my father?
SsSsSs111112232
No, I'm dumb.
misterfister101
Did you just answer your own question?
TheLeastICouldDo
Been to Pixar headquarters a few times. Trust me the animators want to be putting in 16 hour days and hate taking time off
aCoolBreezeOnAHotSummerDay
I hope it lasts now that they’re part of Disney though. Big corporate is gonna look to cut costs & raise profits eventually one day.
TheSpeakerOfTheHouse
I would have thought they'd be generating the thread in the material procedurally.
Jacko707
1. Animation is super fucking rewarding. 2. Animation takes for fucking EVER
aninvisiblemaniac
not surprised,this is their art and passion.it's like making a baby that takes longer than nine months and having to put it out to be judged
Sheepyhead
Doubt all of them want to do that all the time
easysteezyweezy
My relative is an animator there actually, the animators have the most unbelievably cool "work spaces".
ShifuYaku
I'd love to work there. What sort of things do I need to be doing to get there? That would be a great question for your relative :)
Fyrepony
Sounds like stockholm syndrome
CheeseborgarSoop
TheLeastICouldDo
They used to share a building with the Carroll Williams Advertising agency. My ex was the receptionist for both companies.
BustersFakeHand
Can confirm, a friend of mine was a Pixar intern and they love putting in the extra hours
IiteraIIy
wow, I'm an animator and animating is a pain in the ass for me. I dream to work at such a positive studio.
yournewpoodleoverlord
Starting out is tough but it gets easier. I'm with my third studio now and it's so much better :) A good team makes all the difference!
sas123567
Well you told us. It's The Least You Could Do.
boodloop
Is charpu one of them
dragginrockers
Possible.
ADemocraticBOI
Working on what you love. I'm happy for them.
ThaEnder
Can't wait for Cars 4! /s
schattenwesen
As an indie dev I can confirm
TheGreatAku
Well there's that, but mostly it's that animator salaries are expensive, so hourly employees are really pressed for time.
ItsNotASchoonerItsASailboat
And in an awesome environment
ThailandExpress
SkeuomorphicallyInclined
I sell houses in the area. They need to work 16 hours or their cubicle will be bigger than their house.
TheLeastICouldDo
This neighborhood is way to pricey because people like them make enough money to price out everybody else
SkeuomorphicallyInclined
Also because a LOT of people want to live here and local regs and politics make it hard to build new housing.
domenick91
Uhhhh. That's gotta be Pixar specifically. As a VFX artist, 16 hours is pushing it. We don't get paid overtime and would kill for 8 hour day
[deleted]
[deleted]
lilliflowertittipower
Trust me, not even Pixar artists want to stay 16h a day cos of a "director" changed his mind 20 times on the type of shirt design he wants..
domenick91
Fuck. That.
[deleted]
[deleted]
domenick91
I always wanted to work at ILM during school. Then when I actually started working, I wanted my evenings back to see friends and family
MrWhiteSugar
Texturing team, not animators
potatotheloaf
Exactly what I said to my husband, I feel so smurt
Kaesden
Maybe each individual fiber is animated... you don't know...
destruckt
Are we talking about algorithm here?
MrWhiteSugar
There special options in most 3D softwares to do such things, same as hair, they control the density and length of hair, but it's stiil
MrWhiteSugar
Allot of work and time.
legalisegaymarijuana
Ah yes, texturing, I totally know what that is...
MrWhiteSugar
Texturing is when you add a 2D picture on to the 3D model, if the model is a human, you first build it's shape in the 3D software, and then
MrWhiteSugar
Add the texture, the color of its skin, cloths, or whatever is needed as a visual addon to the base model.
MrWhiteSugar
Look carefully at the skin on your hand, it has "texture", both color and small holes that hair comes out of, if you look even closer, you
weaselymidget
More likely scene. "Dude did you stay here all night?" *Twitching eyes* "5 more hours, the shirt is almost perfect."
TheStealthHippopotamus
Mgnt: But there is a thread sticking out. E: THAT ADDS REALISM!! 200 hours we spent on that thread. Tim gave his life for that thread!
TheLeastICouldDo
Working as an hourly contractor: "dude have you been here twelve hours?" "Nope I left four hours ago as it clearly says on my time sheet"
SocoFox
Salary. There are no hours.
TheLeastICouldDo
My last job was for a company you know very well. I was an hourly contractor and regularly worked off the clock because I enjoyed the work
SocoFox
My job is in an industry that has no holidays. I was making stuff for Thanksgiving and working from my laptop in the kitchen.
jadefishes
Yep. Always a delight. I've put in so many unpaid extra hours because of "will die to meet deadline" work ethic.
SociallyAwkwardCanadianMoose
Art school teaches you to function with little sleep. Art is life. Do the art! Also helped locate 7-11 in the area for 3 am slushies
n0n53n53
Also worked as an hourly contractor, never worked for free
TheLeastICouldDo
In my case the job was really goddamn cool an the only reason I even wanted money for it was to pay rent so I could come back and work more