I complained for so many years about games that didn't have duel wielding weapons...

Aug 26, 2016 7:33 AM

thatscraigz

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I complained for so many years about games that didn't have duel wielding weapons...

But now that I'm making my OWN game I realize how incredibly difficult it can be to implement! It's craziness...

But oh so satisfying to play with when it works :)

Excuse my sloppy set decorating and the derp enemy stuck on the wall... ;)

And here's me fighting super sloppy with a dagger and battleaxe... I get pwned xD

Upvote for a tired solo indie dev? :D

My little game is called Warcube :) I'm working hard on it.

Got the Steam 'Coming Soon' page up a couple weeks back, things are getting so real! :)
http://store.steampowered.com/app/505060/

Goodnight! :D

*FP EDIT*AHH!!! :) freaking out! You guys are the best! I feel so smiley! :D :D

Send me your FAVORITE moments from games! Or the tiny details you love!
Or just say hi! :D

CAT TAX
This is one of my cats, her name is MaeMae. She likes to play games too! :D
http://i.imgur.com/KlvHKDL.png

*CAT TAX SUPPLIMENT
Some people have been saying my cat is NOT a cat. I give you... PROOF! ;)
http://i.imgur.com/tMkxmVm.gifv

EDIT: Added tags! :D
#Warcube #Gaming

You got yourself a sale =)

9 years ago | Likes 2 Dislikes 0

AHH! Thank you so much! :D I can't wait for you to play it :D been working so hard on it :D

9 years ago | Likes 2 Dislikes 0

Eh? Dual wielding is basically a cliché in gaming. Polearms, especially spears, are something I'd like to see more of! Neat work though. :)

9 years ago | Likes 4 Dislikes 0

Right?! And yes! I've got plans for Polearms! :D :D

9 years ago | Likes 2 Dislikes 0

@op never give up. And never skimp on the quality of your code because you are tired. Your game looks awesome.

9 years ago | Likes 3 Dislikes 0

Thank you so much :) it really means a ton to me :) Wise words indeed :D

9 years ago | Likes 1 Dislikes 0

9 years ago | Likes 8 Dislikes 0

hahah that final chair slap down to the ground, so good lolol :P

9 years ago | Likes 2 Dislikes 0

HEY WAIT A MINUTE. THAT'S NT A CAT!

9 years ago | Likes 4 Dislikes 0

:D :D :D ;)

9 years ago | Likes 1 Dislikes 0

[╯°□°]╯︵ ☐

9 years ago | Likes 23 Dislikes 0

OH MY GOSH! THE SLANTED BRACKETS! Ummm... I'm going to be copy/pasting this.. thank you for this gift :) :D

9 years ago | Likes 3 Dislikes 0

Gift ? It's on your Steam page !!

9 years ago | Likes 1 Dislikes 0

Added to Wishlist! it looks like a shitton of fun, congratz @Op

9 years ago | Likes 5 Dislikes 1

AHH! :) Thank you so much, it really means a lot to me :)

9 years ago | Likes 2 Dislikes 0

Lookin forward the release. And if it's really cool I might talk about it in a very local magazine ^^

9 years ago | Likes 2 Dislikes 0

AHH! Heck yes! I hope to not disappoint then! :D that would be so cool! :D :D

9 years ago | Likes 1 Dislikes 0

Looking awesome, can't wait for finished item. Well done o.p.

9 years ago | Likes 7 Dislikes 1

Thank you so much :) it really means a lot to me :) AHHH! :D

9 years ago | Likes 1 Dislikes 0

If you want ones serious opinion, i would gladly trade it for a beta key.

9 years ago | Likes 7 Dislikes 2

AHA! ;) I see what you did there :)

9 years ago | Likes 2 Dislikes 0

Your cat is a dog

9 years ago | Likes 3 Dislikes 0

LIES!

9 years ago | Likes 1 Dislikes 0

:D :D

9 years ago | Likes 1 Dislikes 0

Dude how is your game coming along. I was pretty inspired by this post when i saw it way back when. I hope you aew still going Strong.

9 years ago | Likes 2 Dislikes 0

Sorry for crazy late response! :D its coming along really well! :D actually just decided to push release to January though :) had the >

9 years ago | Likes 1 Dislikes 0

awesome opportunity to go to Steam Dev Days, and after getting advice there that basically was "dont' launch from Oct-Dec" I decided to >

9 years ago | Likes 1 Dislikes 0

listen :D but seriously, thanks for sticking with me since the beginning! :D it means a lot to me :)

9 years ago | Likes 1 Dislikes 0

@thatscraigz Sorry for being a n00b, but how does one buy and play the alpha? Steam doesn't appear to have the option

9 years ago | Likes 3 Dislikes 0

Oh no worries! It's not actually out yet :D I'm planning on releasing the alpha into Steam Early Access in October :D if you add it to you >

9 years ago | Likes 2 Dislikes 0

r wishlist on steam you should get a reminder email when it comes out! :D or I KNOW I have a sign up form on my site for a reminder :D

9 years ago | Likes 2 Dislikes 0

http://www.warcubegame.com sorry for the confusion! I'm pumped for you to play it! :D :D

9 years ago | Likes 2 Dislikes 0

Thanks man! I'm pumped from all your enthusiasm! You da real MVP

9 years ago | Likes 2 Dislikes 0

Also I'm subscribed now

9 years ago | Likes 2 Dislikes 0

This game is for squares

9 years ago | Likes 18 Dislikes 0

I feel like I need to acknowledge this, TAKE MY UPVOTE! :D

9 years ago | Likes 4 Dislikes 0

Yay! My first upvote from an OP!

9 years ago | Likes 2 Dislikes 0

WAHHHT?!? What kinda OP's you hang out with?! ;) Gladly shall I give! :D

9 years ago | Likes 1 Dislikes 0

now im curious about why dual wielding is hard to implement

9 years ago | Likes 2 Dislikes 0

Right?! So was I before diving into it haha :D basically the first level of complexity is making the system that makes equipping weapons to>

9 years ago | Likes 1 Dislikes 0

either hand a completely relative/modular thing, so that it works the same way under either hand :) this can USUALLY be sidestepped by just>

9 years ago | Likes 1 Dislikes 0

making them do the same thing on each hand :) but where it got complex, especially for me, was with animation :) so when you have a bow in>

9 years ago | Likes 1 Dislikes 0

your left hand, and a dagger in your right, when you attack with your left (bow) you have to holster the dagger etc, but push this out to>

9 years ago | Likes 1 Dislikes 0

ALL the different possibilities! Like my base ended up being the player equipping, L-Mele R-Mele, L-Ranged R-Mele, L-Ranged R-Ranged, >

9 years ago | Likes 1 Dislikes 0

That's awesome :D I was just thinking about this game recently. Wooo! Go you!

9 years ago | Likes 570 Dislikes 7

I'm actually going to try this game out when it's out. Looks awesome!

9 years ago | Likes 4 Dislikes 0

AH! That means SO much to me :) seriously :) I've been in SUPER hermit mode these past few weeks :) that makes me smile so big hahah :D

9 years ago | Likes 55 Dislikes 0

I bet you were a hermit cause Jerry was a jerk to you. Screw Jerry. Hope you killed Jerry.

9 years ago | Likes 2 Dislikes 0

JERRY! That bastard!! :D :D haha oh yes. He takes center stage in the combat tutorial still haha ;)

9 years ago | Likes 3 Dislikes 0

Question, are you using navmesh agents for the enemies? or just force?

9 years ago | Likes 2 Dislikes 0

I'm using navmesh :) then when they get hit disabling it, adding explosion force and then after they land their physics 'sleep', enabling >

9 years ago | Likes 1 Dislikes 0

Awesome concept, pretty visuals and gameplay, funny dev. Will buy this day 1 of Early access.

9 years ago | Likes 2 Dislikes 0

hahah AH! YOU crack me up :D seriously though, thank you so much :) that's the best kind of compliment :D

9 years ago | Likes 1 Dislikes 0

The jumping bow shot sold it for me. i love you, OP

9 years ago | Likes 3 Dislikes 0

AHH! :D :D and you can BARREL ROLL while doing it! :D :D

9 years ago | Likes 1 Dislikes 0

almost forgot... I LOVE YOU TOO FAM! :P :P

9 years ago | Likes 1 Dislikes 0

YO SICK, BARREL ROLLS? IM GETTING IT

9 years ago | Likes 2 Dislikes 0

hahah it's the little things in life, right? ;D

9 years ago | Likes 1 Dislikes 0

anything can be important to the right person

9 years ago | Likes 2 Dislikes 0

Great job! how are things now?

9 years ago | Likes 2 Dislikes 0

So far so good! :D Sorry for the crazy late response xD I had to take a pretty intense freelance job for November so playing catchup on >

9 years ago | Likes 1 Dislikes 0

lots of dev work :D super stoked to (hopefully) get people playing Early Access in January! :D

9 years ago | Likes 1 Dislikes 0

Only for Windows

9 years ago | Likes 3 Dislikes 0

For now! ;) I've got a stable Mac build of it working too :) I just hate it when people make promises too early for platforms :D

9 years ago | Likes 1 Dislikes 0

what platform would you WANT it on? :)

9 years ago | Likes 1 Dislikes 0

Linux would be awesome ☺️

9 years ago | Likes 2 Dislikes 0

AHA! ;) I've gotta reinstall Linus on my new box :D but I agree! I'd like to add it during Early Access at some point :D

9 years ago | Likes 1 Dislikes 0

@OP I know this comment is a few days late but I'm on mobile so I can't message. I was wondering if you were making a mobile app of this?

9 years ago | Likes 2 Dislikes 0

No worries! :D :D and I AM thinking about it :) I have a mobile prototype of it working, but if I did make a mobile version it would >

9 years ago | Likes 2 Dislikes 0

definitely have a way different type of gameplay loop. Something more fitting to mobile :) like just a horde mode ;)

9 years ago | Likes 2 Dislikes 0

Sounds awesome. If you do make a mobile version, I'll definitely buy it. :)

9 years ago | Likes 2 Dislikes 0

Deal! :D thank you so much!! :D

9 years ago | Likes 2 Dislikes 0

How long did it take you to learn to code? How did you learn? Also, what language was used for making this game?(sorry about the questions

9 years ago | Likes 2 Dislikes 0

Dual wielding in WoW has always been a thing. /shrug

9 years ago | Likes 6 Dislikes 1

Skyrim has it as well

9 years ago | Likes 3 Dislikes 0

but Oblivion and Morrowind didnt ;) :D

9 years ago | Likes 1 Dislikes 0

Hopefully Bannerlord will have it though I'll stick with my sword and board thank you very much.

9 years ago | Likes 2 Dislikes 0

YOU RHODOK YOU! :D but seriously... I'm SO pumped for Bannerlord :D :D

9 years ago | Likes 2 Dislikes 0

My allegiance is to the Nords...well, not Ragnar but the culture. Just exited the game <3

9 years ago | Likes 2 Dislikes 0

Oooo! I'm partial to the Vaegirs ;) but only because the Nords were originally in the first one! :D So I'm for them TOO! :D yeah did you >

9 years ago | Likes 2 Dislikes 0

@OP how old are you?

9 years ago | Likes 7 Dislikes 2

9,236 years old. Rounding down. Why do you ask?!

9 years ago | Likes 2 Dislikes 0

looks really good is all and im working my own game development skills so i just want to compare

9 years ago | Likes 2 Dislikes 0

Why does that matter?

9 years ago | Likes 1 Dislikes 0

what if I had said something like 8 or 9? ;)

9 years ago | Likes 1 Dislikes 0

Why would that matter?

9 years ago | Likes 2 Dislikes 0

It wouldn't at all! Ageism is terrible! :D some people get upset when people are younger than they are, which is silly :)

9 years ago | Likes 2 Dislikes 0

People either get along as humans, or they don't! :) age should NEVER have to do with most everything :)

9 years ago | Likes 2 Dislikes 0

COD has dual wielding weapons every year.

9 years ago | Likes 26 Dislikes 8

hahah I laughed out loud reading this :P :D take my upvote! :P

9 years ago | Likes 2 Dislikes 0

He's not saying that there aren't any games that don't have dual wielding, just that he complains when a games doesn't when it should.

9 years ago | Likes 3 Dislikes 0

*clarity* you are correct! :D

9 years ago | Likes 1 Dislikes 0

But OP wants duel wielding weapons. Not the same thing.

9 years ago | Likes 36 Dislikes 6

The shame! The SHAME! Of a FP spelling mistake!! :P :P :D

9 years ago | Likes 3 Dislikes 0

Dark souls. Dark souls 2. Dark souls 3.

9 years ago | Likes 7 Dislikes 1

minecraft has dual wielding :D

9 years ago | Likes 2 Dislikes 0

You are right but i can tell from Dark Souls 2, it did not offer a weapon's full potential on left hand. I hated that you could not decide!

9 years ago | Likes 2 Dislikes 0

Powerstancing tho.

9 years ago | Likes 1 Dislikes 0

I know, but i meant more the fact that you could not backstab with left-handed weapons. A "mirror-option" in a menu would have been GREAT!

9 years ago | Likes 1 Dislikes 0

Awesome concept, pretty visuals and gameplay, funny dev. Will buy this day 1 of Early access.

9 years ago | Likes 2 Dislikes 0

AHH! I am SO sorry for the late response! :D thank you for making me smile, even two months later :D

9 years ago | Likes 2 Dislikes 0

No problem, you just remembered me to watch your progress and discover that it is coming. Soon :D

9 years ago | Likes 2 Dislikes 0

HA! ;) you crack me up! TOO TRUE! :D

9 years ago | Likes 2 Dislikes 0

I've been trying to learn C#, and wanna make a game for UWP (maybe Xbox one day). Any tips on how to get started with this kinda stuff?

9 years ago | Likes 2 Dislikes 0

Oh absolutely! Download Unity tonight and start going through their tutorials/documentation :D they natively use C# and have AWESOME >

9 years ago | Likes 2 Dislikes 0

documentation :D literally within 5 hours you'll be able to have some sort of a Marble Madness style game together! :D Here's the sauce! >

9 years ago | Likes 2 Dislikes 0

Unity (free version!) - https://store.unity.com/front-page

9 years ago | Likes 2 Dislikes 0

Tutorials! :D (there's some fun ones!) - https://unity3d.com/learn/tutorials :D let me know when you dig into it! :D

9 years ago | Likes 2 Dislikes 0

Ooohhh, thank you so much. School's starting again so I'll probably be doing this when I have free time, and defiantly during winter break

9 years ago | Likes 2 Dislikes 0

When is early access available to us? This game looks fun.

9 years ago | Likes 5 Dislikes 1

Thinking early October! :D want to make sure there's a good amount of content to play with! :D

9 years ago | Likes 2 Dislikes 0

Dual*

9 years ago | Likes 298 Dislikes 16

I was gonna say, technically most games let you wield weapons for a duel.

9 years ago | Likes 2 Dislikes 1

touche ;)

9 years ago | Likes 2 Dislikes 0

jewel

9 years ago | Likes 4 Dislikes 0

bool

9 years ago | Likes 2 Dislikes 0

BAHH! >< it was like 3 am!! My braiiiinnnn was failing! :D and gosh... can't seem to edit titles, is that a thing?!?

9 years ago | Likes 6 Dislikes 1

No worries. Im not trying to be a dick, just farming those comment upvotes. Game looks sweet.

9 years ago | Likes 2 Dislikes 0

hahah oh dude of course! ;D and farm you did ;) got a nice haul! :D look at that! It's your #2 best comment! :D

9 years ago | Likes 2 Dislikes 0

Roxas at the end of 358/2 days dual wielded keyblades. It was awesome.

9 years ago | Likes 3 Dislikes 1

*Dual duel, I want to wield a dual wielding duellist in each hand!

9 years ago | Likes 67 Dislikes 1

bruh

9 years ago | Likes 9 Dislikes 0

Meta af

9 years ago | Likes 2 Dislikes 0

I'm embarrassed to admit I couldn't figure out what this post was about until i saw your comment. I think i need more coffee.

9 years ago | Likes 2 Dislikes 0

right?! My coffee had ran out 6 hours earlier when I posted... :) grrr :)

9 years ago | Likes 2 Dislikes 0

It happens... I know the difference between your and you're and still mess it up when I'm typing.

9 years ago | Likes 2 Dislikes 0

Hey! I remember seeing this! This is awesome! Is there any info on couch co-op?

9 years ago | Likes 3 Dislikes 0

Wahoo! :D and yeah I'm planning on having SOME form of co-op, trying to see if I can get in the main campaign mode, if else I'd do >

9 years ago | Likes 2 Dislikes 0

something like having MEGA SIEGES or something, where it's co op in these big challenge missions :)

9 years ago | Likes 2 Dislikes 0

what would you want to see in co-op? :)

9 years ago | Likes 2 Dislikes 0

Huh, that's a good question. Maybe something that makes Co-op a little unique outside of just having a second player. Like enemies that 1/2

9 years ago | Likes 2 Dislikes 0

Require both players to take it down (one distracts and one hits it's exposed weakness?) Or just challenges that make co-op 2/3

9 years ago | Likes 2 Dislikes 0

I thought there were a lot of dual weapons using games... but still though I like what you're working on.

9 years ago | Likes 3 Dislikes 0

It's hard to implement in a balanced way is what I think OP means. DW is either necessary or worthless unless done right.

9 years ago | Likes 2 Dislikes 0

"DW is either necessary or worthless unless done right." literally NAILED it :D

9 years ago | Likes 2 Dislikes 0

1) You gotta know how to do it. From balancing to animating, it's more complicated than I will ever pretend to know. But I know people who

9 years ago | Likes 2 Dislikes 0

YES! Like the animating even gets complex! Like weapons get HELD different, and holstered different, and then swapping hands inverts that...

9 years ago | Likes 1 Dislikes 0

v :P

9 years ago | Likes 1 Dislikes 0

2) program for a living, and can say it is not a magic do-everything wand. It's WORK.

9 years ago | Likes 2 Dislikes 0

OP what tools are you using to build your game ?

9 years ago | Likes 51 Dislikes 2

dare or truth

9 years ago | Likes 2 Dislikes 0

truth, truth!! :)

9 years ago | Likes 2 Dislikes 0

Your truth is, what tools you be using to build your game, @pacpec would love to know ;)

9 years ago | Likes 2 Dislikes 0

Using Unity for the engine! :D and just a lot of other 3D stuff for the models :) PS mainly for texturing :) feel free to message me if >

9 years ago | Likes 1 Dislikes 0

you want to know any specifics :D more than happy to help :)

9 years ago | Likes 1 Dislikes 0

He uses Unity. Source : http://www.indiedb.com/games/warcube

9 years ago | Likes 3 Dislikes 0

can confirm that source ;) :D

9 years ago | Likes 3 Dislikes 0

Unity3D, if I had to guess

9 years ago | Likes 10 Dislikes 0

My guess also

9 years ago | Likes 3 Dislikes 0

Try @OP.

9 years ago | Likes 31 Dislikes 1

@Mathdex to the rescue ;) :D

9 years ago | Likes 8 Dislikes 0

As someone who works with Unity on a daily basis, that's Unity alright. Check it out - very easy to use and flexible enough.

9 years ago | Likes 4 Dislikes 0

heck yeah :D right though?! like the perfect amount of flexibility?! :D

9 years ago | Likes 3 Dislikes 0

@OP what tools are you using to build your game? (Fixed your message as per mathdex' instructions)

9 years ago | Likes 19 Dislikes 1

I use UE4, can ship to any platform. Ive tested android and PC. They have demo levels so you can see how *everything* works. VR too.

9 years ago | Likes 1 Dislikes 0

.

9 years ago | Likes 5 Dislikes 0

Op not found.

9 years ago | Likes 4 Dislikes 0

WAS SLEEPING! :D :D :)

9 years ago | Likes 2 Dislikes 0

Delivered up above! :D SORRY I WAS SLEEEEEPING! :D :D

9 years ago | Likes 2 Dislikes 0

.

9 years ago | Likes 3 Dislikes 0

confirmed! UNITY! :D

9 years ago | Likes 2 Dislikes 0

@pacpec (ty @LordAdamz :D) yeppers! Good 'ol Unity :D absolutely love it! I came from an art background and first used UDK/UE4 which was 1/#

9 years ago | Likes 20 Dislikes 0

awesome!! Except when it came to actually SHIPPING something it was crazy overwhelming >< then when I hopped into Unity... it was 2/#

9 years ago | Likes 12 Dislikes 0

love at first build. Like seriously. The PERFECT amount of freedom/complexity :D :D :D I may or may not own a pair of Unity socks... ;)

9 years ago | Likes 13 Dislikes 1

Ew, Unity. You're missing out on so much performance and power.

9 years ago | Likes 3 Dislikes 7

What would you recommend then?! ;)

9 years ago | Likes 6 Dislikes 1

I went through and setup a test build and built for android, didnt take but an hour to figure it out(the how to page is out of date). 1/2

9 years ago | Likes 2 Dislikes 0

had to update a few things... Anyway i don't imagine shipping would be that much harder if you have the apk. What did you have trouble with?

9 years ago | Likes 2 Dislikes 0

oh definitely, I've shipped a couple ios/android titles :) it's more having to optimize some parts of the game for mobile that I feel >

9 years ago | Likes 2 Dislikes 0

so little desire to do :D but I DO have plans for a possible mobile port, but more accessible gameplay loop for mobile :D

9 years ago | Likes 2 Dislikes 0